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Re: Shadows Plugin Beta Version and more... [Re: bart_the_13th] #309900
02/11/10 20:51
02/11/10 20:51
Joined: Sep 2003
Posts: 271
Germany
Chris3D Offline OP
Member
Chris3D  Offline OP
Member

Joined: Sep 2003
Posts: 271
Germany
http://www.file-upload.net/download-2250629/shadows_beta_version.rar.html

the light creator doesn't work, but the sunlight works... now with no limitations...for free!
If you use it, credits would be nice laugh

Edit: you can use everything shader models texture (they are from cgtextures)

Last edited by Chris3D; 02/11/10 21:35.

website coming soon!
Re: Shadows Plugin Beta Version and more... [Re: Chris3D] #309926
02/11/10 22:59
02/11/10 22:59
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: Chris3D
http://www.file-upload.net/download-2250629/shadows_beta_version.rar.html

the light creator doesn't work, but the sunlight works... now with no limitations...for free!
If you use it, credits would be nice laugh

Edit: you can use everything shader models texture (they are from cgtextures)


thanks alot for this! I was secretly waiting for it as well wink hehehee.

thanks laugh


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Shadows Plugin Beta Version and more... [Re: Helghast] #310128
02/13/10 03:52
02/13/10 03:52
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Hey Chris thanks a lot for this.. I got a problem though I can't figure out why it crashes on me.

I launch your demo and it works fine but when i try to integrate it with my scripts it crashes and say: Error 1513 crash in CreatePlugins, crash in RenderPlugins etc etc

In the beginning I thought it was because of a conflict with shade-c but that had nothing to do with it in the end.

Could it be that my level crashes because I don't load models through script but I already have my own level with models placed in it?



Last edited by PietroNifosi; 02/13/10 03:54.

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Re: Shadows Plugin Beta Version and more... [Re: PietroNifosi] #310303
02/14/10 11:33
02/14/10 11:33
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
Senior Member
B

Joined: Aug 2008
Posts: 482
Aww, poor me, no one answering my question frown
So, will it work with extra edition?

Re: Shadows Plugin Beta Version and more... [Re: bart_the_13th] #310312
02/14/10 12:18
02/14/10 12:18
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
why not just try it?


3333333333
Re: Shadows Plugin Beta Version and more... [Re: Quad] #310343
02/14/10 13:57
02/14/10 13:57
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
Senior Member
B

Joined: Aug 2008
Posts: 482
tested, not working, just need someone else opinion tongue
It just that since it's a dll perhaps it can override the engine(like someone did in render2texture.dll , forgot who make it, I think it's Chris3D too).
BTW, the dll just do not loaded by the engine, while other dll did(like t7.dll, wiimote.dll and renderview.dll)...

Re: Shadows Plugin Beta Version and more... [Re: bart_the_13th] #310344
02/14/10 14:03
02/14/10 14:03
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
1) the render2texture.dll doesn't overwrite anything. It's simply a new implementation of the render 2 texture feature.

2) If the plugin can't get loaded, you are doing something wrong. Maybe the plugin is in the wrong folder or you need to install something (if the plugin is created in Visual Studio you would have to install the Visual Studio Redistributable Package). But only Chris3D knows if there is something that needs to be installed.

3) I guess that the shadows won't work with extra edition because it has no render to texture which is essencial for shadow mapping.


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Re: Shadows Plugin Beta Version and more... [Re: Dark_samurai] #310346
02/14/10 14:12
02/14/10 14:12
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
Senior Member
B

Joined: Aug 2008
Posts: 482
I think you're right...Thanks laugh
BTW, back in A6 ages long time ago, render2texture.dll enable A6Commercial to use view.bmap(which only available in A6Pro), so I/other user can use postprocess shader. And unfortunately it's not working in A7 grin

Re: Shadows Plugin Beta Version and more... [Re: bart_the_13th] #311015
02/18/10 08:23
02/18/10 08:23
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
Senior Member
B

Joined: Aug 2008
Posts: 482
Ah, stupid me, it seems I forgot the d3dx9_40.dll. Now the engine load the bloom2.dll and shadows2.dll, but I forgot how to use it, I deleted the examples(doh)... Why doesn't it has any error stating that it needs the d3dx9_40.dll?

Downbloading again...

Re: Shadows Plugin Beta Version and more... [Re: bart_the_13th] #311787
02/21/10 15:31
02/21/10 15:31
Joined: Dec 2009
Posts: 57
USA
M
marianschuth Offline
Junior Member
marianschuth  Offline
Junior Member
M

Joined: Dec 2009
Posts: 57
USA
It's really awesome! I have only problems to include the shadow plugin beta in my project. With this lines in main:

on_d3d_reset = CreatePlugins;
on_d3d_lost = DestroyPlugins;
render_entities = RenderPlugins;
set_shadow_options();
CreatePlugins();

I have a error: "acknex.exe found a problem and has to end"(free translation from german grin hope you know what I mean) and the error: "crash in CreatePlugins." What did I wrong?

Without this lines it works, but of course the Plugin doesn't work. Could you help me?

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