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Re: Gamestudio 7.82 public beta [Re: ] #303362
12/28/09 13:32
12/28/09 13:32
Joined: Sep 2003
Posts: 929
Spirit Offline

Moderator
Spirit  Offline

Moderator

Joined: Sep 2003
Posts: 929
7.82 works perfect here. The mentioned collision box incompatibility does not happen in my levels, the boxes are fine, so I suppose my script was correct laugh.

Thanks for the sprite particles!

Re: Gamestudio 7.82 public beta [Re: Spirit] #303368
12/28/09 14:06
12/28/09 14:06
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
I don't know it is my problem or not, everytime when I quit the game from fullscreen back to WED, WED will hang, maybe the Gxl2BasDx9B.dll don't like fullscreen game.
No such problem if I change the Video Out setting to Gxl2BasDx9a.dll

Re: Gamestudio 7.82 public beta [Re: Frederick_Lim] #303394
12/28/09 17:23
12/28/09 17:23
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Originally Posted By: jcl
Collision box is wrong: Check your code where you set it. If you can't find an obvious bug there, contact support with a test level so that they can look into it. Typical reasons of a wrong collision box are changing the entity scale or having entity frames with large size variations.


Mr. Lotter, what does the bold sentence mean in particular?
(A7.82) When I use c_setminmax and the model has only one frame, the min/max dimensions are correct. If the model has some frames with different body sizes (or f.i. a hand that waves around) the min/max values get set to the maximal dimension of all frames together (it did not in 7.80).
This is not helpful.

EDIT:
c_updatehull does the same that means if you want the bounding box dimensions of a special frame that you will normally get by c_updatehull (in <= 7.80) it will not work at all (in 7.82).

Last edited by Superku; 12/28/09 17:27.

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Re: Gamestudio 7.82 public beta [Re: Superku] #303398
12/28/09 17:39
12/28/09 17:39
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Ah, that probably explains your problem.

c_setminmax sets a box around all parts and frames of the model - it is supposed to work this way. Otherwise collision would not work on certain frames. But setting the hull to a certain frame in c_updatehull should only use the box of that frame, just as before. This could indeed be a bug in the beta. We'll check.

Re: Gamestudio 7.82 public beta [Re: jcl] #303416
12/28/09 20:21
12/28/09 20:21
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Thank you very much!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Gamestudio 7.82 public beta [Re: jcl] #303434
12/28/09 21:25
12/28/09 21:25
Joined: May 2008
Posts: 257
D
djfeeler Offline
Member
djfeeler  Offline
Member
D

Joined: May 2008
Posts: 257
Hello,

I found why the launch of GED does not work under seven. In fact for the launch must be run as administrator to start GED.

grin

Last edited by djfeeler; 12/28/09 21:29.
Re: Gamestudio 7.82 public beta [Re: djfeeler] #303444
12/28/09 22:06
12/28/09 22:06
Joined: Feb 2006
Posts: 15
A
arsdigita Offline
Newbie
arsdigita  Offline
Newbie
A

Joined: Feb 2006
Posts: 15
After installing the public beta I recieve an error whenever I attempt to 'Build' in WED.

Can't execute
'C:/Program Files (x86)\GStudio7\wwmp2wmb.exe'

Attempted to set 'Run as Administrator' but still no luck.

Any suggestions?

A7 Com, Win7 (64), Quad Core, 8gigs ram


Edit:
Completely removed GS for fresh install, still same issue.

Last edited by arsdigita; 12/28/09 23:22.
Re: Gamestudio 7.82 public beta [Re: arsdigita] #303453
12/28/09 22:59
12/28/09 22:59
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Have the same problem as Superku. Also the c_updatehull don`t work correctly.

Workarround: Set the BBox in WED, and the Box have the right sitze from frame one.

Re: Gamestudio 7.82 public beta [Re: Widi] #303458
12/28/09 23:55
12/28/09 23:55
Joined: Nov 2008
Posts: 196
the wrong place
Muhsin Offline
Member
Muhsin  Offline
Member

Joined: Nov 2008
Posts: 196
the wrong place
I deleted gamestudio from my pc and installed it again (because of the problem i got earlier), and now i get the same problem as arsdigita, i can't build the level, it says that it can't execute "wwmp2wmb.exe"

i got windows vista and im using the free version of gamestudio


- Muhsin Kaymak


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Re: Gamestudio 7.82 public beta [Re: Muhsin] #303460
12/29/09 00:02
12/29/09 00:02
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
try installing it as aministrator. could help. also make sure you instal msvc redist.


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