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Re: Newton 2 wrapper [Re: flits] #296756
11/02/09 19:12
11/02/09 19:12
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
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thanks


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Re: Newton 2 wrapper [Re: flits] #296829
11/03/09 09:48
11/03/09 09:48
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Kyiv, Ukraine
Originally Posted By: flits
i checked all of my code in the script that replaced your main.c opend old headers

it works again

thx anyway


flits, wait-wait... what did you done?


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #296849
11/03/09 13:12
11/03/09 13:12
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
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flits  Offline
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F

Joined: Jul 2007
Posts: 959
nl
srry for my bad english

i implent your script bij putting your project into my folder (and replace the .dl en delete stuff i dont need)

to insert your wrapper into my game, i got a script that replaces the things that are needed (only stuff inside the main.c).

now my script used old headers that are still in your wrapper directory(so no syntax error)

i hope you know now what i mean else i while upload the script that replaces the main.c


"empty"
Re: Newton 2 wrapper [Re: flits] #296854
11/03/09 14:13
11/03/09 14:13
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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so...
with old headers all objects collide as its expected
with new version some objects ignores other?


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #296856
11/03/09 15:06
11/03/09 15:06
Joined: Jul 2007
Posts: 959
nl
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flits Offline
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flits  Offline
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Posts: 959
nl
with the old headers they ignore each other

new header all objects collide as its expected


"empty"
Re: Newton 2 wrapper [Re: flits] #296904
11/03/09 19:56
11/03/09 19:56
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Kyiv, Ukraine
Ah, thats good... I was afraid i missed something important laugh


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #298567
11/16/09 02:04
11/16/09 02:04
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Posts: 1,345
Kyiv, Ukraine
By the request of users, added manual "add Newton to your project in 10 steps": main.c is cleaned and commented wink


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #298657
11/16/09 18:30
11/16/09 18:30
Joined: Sep 2004
Posts: 178
J
jweb Offline
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jweb  Offline
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J

Joined: Sep 2004
Posts: 178
hi Vet
great Work !!!
Ask a question about Newton 1.0. I have some old source code of Newton 1.0 Sampels, can I convert them into the new wrapper?

Re: Newton 2 wrapper [Re: jweb] #298685
11/16/09 22:28
11/16/09 22:28
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Posts: 1,345
Kyiv, Ukraine
Hi
You have version 1.0 of Newton Wrapper or Newton SDK?


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #298753
11/17/09 15:37
11/17/09 15:37
Joined: Sep 2004
Posts: 178
J
jweb Offline
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jweb  Offline
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J

Joined: Sep 2004
Posts: 178
hi
no I have a newton.dll from 22.02.2004 and wdl code named newton.wdl, newtonfriction.wdl, NewtonHiges.wdl, newtonparticle.wdl and newtonvehicle.wdl.
In the newton.wdl the first Line
// Newton Game Dynmaics 1.0 (NGD)
//Game Studio Plugin interface to NGD : by Julio Jerez 08/05/2003

Sampels named NGD_Tutorial (an rover sampel) forklift, and a Car Sample.

THX



Last edited by jweb; 11/17/09 15:40.
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