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MMO test #297246
11/06/09 12:39
11/06/09 12:39
Joined: Jul 2000
Posts: 27,978
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,978
Frankfurt
We'd like to collect some framerate data for a MMO renderer test. Can you kindly download the following file:

http://server.conitec.net/down/mmo.zip

and test the files mmo_crowd.exe and mmo_terrain.exe? We're interested in the average fps value over about 60 seconds run time. Please post the average fps you're getting here, together with your CPU clock rate and 3D card type.

The used engine is not A7, but a special MMO engine on top of the A7 scene manager.

Background: It turns out that we can not use the originally planned Granny 3D model renderer for the MMO, so we have to develop our own. While the A7 network could handle thousands of players per server surprisingly well, the bottleneck was simultaneously rendering thousand bones animated high poly models, as required for the MMO. A7 could only manage half of that. Therefore we originally intended to add a plugin with Granny 3D. That's one of the best and fastest model rendering engines.

Unfortunately due to financial considerations by our client, we can't use Granny 3D anymore - the license fees for an MMO apparently were too hefty. Thus we're supposed to develop our own renderer. This upload is for some early performance tests of a prototype renderer on as many systems as possible.

Thank you for your help!

Re: MMO test [Re: jcl] #297247
11/06/09 13:06
11/06/09 13:06
Joined: Feb 2006
Posts: 1,011
Germany
pegamode Offline
Serious User
pegamode  Offline
Serious User

Joined: Feb 2006
Posts: 1,011
Germany
Here are some values for you:

Testmachine: Lenovo T60 Laptop

CPU: 2.1 Ghz Intel Dual Core
GfxCard: ATI Mobility Radeon X1400

FPS:

mmo_crowd.exe: ~30 FPS
mmo_terrain.exe: ~18 FPS

Those values are surprisingly good for this gfx card as this laptop is not intended to be used for games.

During the tests was also a big vmWare application running; don't know if this slowed down the test a bit ... I will repeat the test this evening and post new values if they are different.

Regards,
Pegamode.

Re: MMO test [Re: pegamode] #297250
11/06/09 13:19
11/06/09 13:19
Joined: Jan 2009
Posts: 76
V
V_Software Offline
Junior Member
V_Software  Offline
Junior Member
V

Joined: Jan 2009
Posts: 76
most of the tester will use pcs of today so I made a test with my old pc for surfing etc.
amd 3400 64bit ( so 2,4 ghz)
nvidia 6200TC

it's a really old pc, (1gb ram lol)

so mmo_crowd.exe was around 7 fps (both in windowed and fullscreen plus it started around 13,12 fps)
and mmo_terrain.exe was around 4 to 6 fps ( again in wondowed and fullscreen mode)

I know my pc is old ( I still test everything on this pc i like it to see the difference to nowadays pcs)
hm good luck with your own renderer

this appart did u take a look into Horde3D ?
ok it's build uppon opengl but maybe you could have some ideas from it. it's open source (and they changed the license, now its less restrictive than before). I remembered a demo of Horde3d and it was good for rendering a lot of models
simultaneously. maybe some ideas of how they handle it, is useful even if it's implented on opengl.

nice greetings

Re: MMO test [Re: pegamode] #297256
11/06/09 13:34
11/06/09 13:34
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
CPU: Core2Quad Q9300 @ 2.50 Ghz
GPU: Nvidia 9600GT 1gb (core clock:700mhz memory clock:2000mhz(2x1000) )

corwd: 70fps constant
terrain: 55-65fps


3333333333
Re: MMO test [Re: jcl] #297257
11/06/09 13:41
11/06/09 13:41
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline
Serious User
Nidhogg  Offline
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
MMO Crowd I am getting around 60fps full screen and around 50 windowed.
MMO Terain I get around 55-60fps fullscreen sometimes peeks to 75fps. Windowed I get around 45-50 peeking to 60fps.

My specs are in my sig.


Windows XP SP3
Intel Dual Core CPU: E5200 @ 2.5GHz
4.00GB DDR3 Ram
ASUS P5G41T-M LX
PCIE x16 GeForce GTS 450 1Gb
SB Audigy 4
Spyware Doctor with AntiVirus
Re: MMO test [Re: Nidhogg] #297263
11/06/09 13:54
11/06/09 13:54
Joined: May 2005
Posts: 133
Germany, Passau
AlexDeloy Offline
Member
AlexDeloy  Offline
Member

Joined: May 2005
Posts: 133
Germany, Passau
C2D 2,40 Ghz, GeForce 8600M GT 512MB

Crowd: 48fps
Terrain: 44fps


C2D 1,86 Ghz, Radeon HD4650 1024MB

Crowd: 47fps
Terrain: 41fps

Re: MMO test [Re: Nidhogg] #297264
11/06/09 13:54
11/06/09 13:54
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
~41 fps for crowd;
~30 fps for terrain;

Pentium D 3.00GHz
nVidia 9600GT 512MB

Jibb

EDIT: Btw, I very much liked seeing bones.fx laugh Are we going to see matBones, inBoneIndices and inBoneWeights on the beta page soon?

Last edited by JulzMighty; 11/06/09 14:06.

Formerly known as JulzMighty.
I made KarBOOM!
Re: MMO test [Re: Nidhogg] #297265
11/06/09 13:57
11/06/09 13:57
Joined: Oct 2002
Posts: 806
Zapan@work Offline
User
Zapan@work  Offline
User

Joined: Oct 2002
Posts: 806
Processor: Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz (4 CPUs), ~2.7GHz
Card name: NVIDIA GeForce 9800 GT

crowd: 52-60 fps
terrain: 32-51 fps

Re: MMO test [Re: Zapan@work] #297268
11/06/09 14:15
11/06/09 14:15
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline
Serious User
ChrisB  Offline
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
CPU: Intel PentiumD 820 @ 2.8GHz (2 CPUs)
GPU: NVidia Geforce 6600gt

crowd: 22fps
terrain: 16-20fps


www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: MMO test [Re: Zapan@work] #297269
11/06/09 14:15
11/06/09 14:15
Joined: Jun 2008
Posts: 428
Rasch Offline
Senior Member
Rasch  Offline
Senior Member

Joined: Jun 2008
Posts: 428
Don´t work on windows 7. Get a direct x error. And i have direct x 11

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