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The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
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Re: IHZ half head [Re: alibaba] #294810
10/21/09 11:52
10/21/09 11:52
Joined: Oct 2002
Posts: 806
Zapan@work Offline
User
Zapan@work  Offline
User

Joined: Oct 2002
Posts: 806
Looks nice. Can you upload a movie and/or can you tell us soemthing about the technique you use?

Re: IHZ half head [Re: Zapan@work] #294820
10/21/09 12:38
10/21/09 12:38
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline OP
Serious User
alpha_strike  Offline OP
Serious User
A

Joined: Mar 2007
Posts: 1,852
Zap, what strange technique? Thats all your tutorial, which you told me over the phone. Working in groups with the vmask. Movie - yes, as soon as I get a new ytube account.

IHZ CENCORED VIDEO online [Re: alpha_strike] #294829
10/21/09 13:15
10/21/09 13:15
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline OP
Serious User
alpha_strike  Offline OP
Serious User
A

Joined: Mar 2007
Posts: 1,852
Ups, I did it again... fast boyz, fast!!!
Maybe some mfucks are faster then you and kill the account again.
[video:youtube]http://www.youtube.com/watch?v=Qh0PfRyRryA[/video]
(I found the video as a working split on my magix video maker)

[video:youtube]http://www.youtube.com/watch?v=3Qs2ClsDM0M[/video]

Re: IHZ half head [Re: alpha_strike] #294971
10/22/09 10:04
10/22/09 10:04
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
Serious User
gri  Offline
Serious User

Joined: Dec 2003
Posts: 1,225
germany
Originally Posted By: alpha_strike


A fellow ,which I now know for over 15 years is working as a doctor in the hospital in Karlsruhe. He said to me that when he worked after the study as a mobil accident doc, the worst accident he ever saw was on the highway.
He saw a women in the destroyed car with only her half head on the neck. So this was the important point to correct all my splatter models. The player will now have the possibility to blow the mfuckers head 1/1 and 1/2 away.

I thought - if this is even shocking doctors - this must be good enough for all hardcore players. Even if this is a budget game.
I have now models which can be blown in 12 parts.



I rate it very high, that you care about such Realism.
Great Stuff!


greetings to all Gorehounds,
gri


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: IHZ Reason Pic [Re: zeusk] #295015
10/22/09 14:44
10/22/09 14:44
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Originally Posted By: zeusk
P.S. alpha_strike you should fix your rocking raptor link.Thats not funny im at the library mad


Hahaha, now that ís funny. grin


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: IHZ Reason Pic [Re: PHeMoX] #295022
10/22/09 15:29
10/22/09 15:29
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
Serious User
achaziel  Offline
Serious User

Joined: Jan 2007
Posts: 1,565
innsbruck, austria
derb. aber geil.


Yeah, but... Who is Lu?
IHZ Toxic Player [Re: achaziel] #295606
10/26/09 14:47
10/26/09 14:47
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline OP
Serious User
alpha_strike  Offline OP
Serious User
A

Joined: Mar 2007
Posts: 1,852
Hi fellows, one element of the game is that the zombies are toxic. This is a good reason to keep them in a secure distance.
What happens, if the player gets infected shows this video:

[video:youtube]http://www.youtube.com/watch?v=rMLuJhvIzoc[/video]

Re: IHZ Reason Pic [Re: PHeMoX] #295609
10/26/09 14:55
10/26/09 14:55
Joined: Jun 2009
Posts: 258
behind this enternet window
zeusk Offline
Member
zeusk  Offline
Member

Joined: Jun 2009
Posts: 258
behind this enternet window
Originally Posted By: PHeMoX
Originally Posted By: zeusk
P.S. alpha_strike you should fix your rocking raptor link.Thats not funny im at the library mad


Hahaha, now that ís funny. grin


it wasnt at the time thank god no one was around. blush

Re: IHZ Toxic Player [Re: alpha_strike] #295617
10/26/09 15:30
10/26/09 15:30
Joined: Oct 2002
Posts: 806
Zapan@work Offline
User
Zapan@work  Offline
User

Joined: Oct 2002
Posts: 806
I would add some Post-Processing effects for a "smear/wobble" effect. Maybe you can also change the color -> more contrast or somehting like that.

I like the "dead" sequence... laugh

Re: IHZ Toxic Player [Re: alpha_strike] #295618
10/26/09 15:33
10/26/09 15:33
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: alpha_strike
Hi fellows, one element of the game is that the zombies are toxic. This is a good reason to keep them in a secure distance.
What happens, if the player gets infected shows this video:

[video:youtube]http://www.youtube.com/watch?v=rMLuJhvIzoc[/video]


Looks great!
only thing I noticed is that the bobbing of the camera goes along with the crosshair identically... You should make these bob independantly for making the player really feel like he's being wasted tongue Other then that, great job!

(maybe make the death cam fall a bit slower... wink ).

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
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