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Re: New C-Script workshops available [Re: George] #29403
06/26/04 00:58
06/26/04 00:58
Joined: May 2004
Posts: 158
coventry_uk / north germany
tjiara Offline
Member
tjiara  Offline
Member

Joined: May 2004
Posts: 158
coventry_uk / north germany

thank you!!!

thank you!!!


cheers tjiara 3dgs: 6.22_extra www.pixelearning.com
Re: New C-Script workshops available [Re: George] #29404
06/28/04 02:25
06/28/04 02:25
Joined: Sep 2003
Posts: 4,959
US
G
Grimber Offline
Expert
Grimber  Offline
Expert
G

Joined: Sep 2003
Posts: 4,959
US
Looks very nice George. Always look forward to your work

Re: New C-Script workshops available [Re: Grimber] #29405
06/28/04 23:57
06/28/04 23:57
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Rhuarc Offline
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Rhuarc  Offline
Expert

Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
I'm really blind, it took me 5 min to find it on that page ... can't wait until Conitec puts the new design into action.

Downloading now, I'll look foreward to taking a look!


I no longer post on these forums, keep in touch with me via:
Linkedin.com
My MSDN blog
Re: New C-Script workshops available [Re: Rhuarc] #29406
06/29/04 16:50
06/29/04 16:50

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Well, don't be blind (just kidding but I'm glad you find the download page).

Due to the 256-character limit, I put in a couple of links in the signiture, so whenever you see a post with my name, you will find a download link in my sig. So here it is...

Last edited by Grayson Peddie; 06/29/04 17:12.
Re: New C-Script workshops available #29407
06/29/04 18:48
06/29/04 18:48
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Looking good Grayson.
Cheers.

Re: New C-Script workshops available [Re: Nems] #29408
06/29/04 21:49
06/29/04 21:49

A
Anonymous
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Anonymous
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Thanks!

Re: New C-Script workshops available #29409
06/30/04 11:00
06/30/04 11:00
Joined: Nov 2003
Posts: 677
There
Julius Offline
Developer
Julius  Offline
Developer

Joined: Nov 2003
Posts: 677
There
The tutorials use c_move, so I can't wait for the next update, since c_move is buggy now, and for some people doesn't work at all!

Good tutorials George. You never fail to impress

Julian


flabadabadab.
Re: New C-Script workshops available [Re: Julius] #29410
07/01/04 08:07
07/01/04 08:07
Joined: Jun 2004
Posts: 241
muralist Offline
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muralist  Offline
Member

Joined: Jun 2004
Posts: 241
Thanks, George. The AUM is a great help.

How can i modify the Perfect AI in #31 so I can use a different player and weapon (I'm combining that level with the buoyancy level from Newton Game Dynamics -- I want to use Perfect Ai with floating barrels etc).

Thanks again.

Re: New C-Script workshops available [Re: muralist] #29411
07/02/04 03:26
07/02/04 03:26

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Anonymous
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Anonymous
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Absolutely brilliant - when I first got the workshops it went up to 17. And they were excellent - (I didn't learn jack off the 6-days tutorial - I learnt so much from these workshops).

Now, to see that 18 to 25 are covering a little more in depth ROCKS! I'm gonna try and go over them tomorrow. I can't wait for the next installment (I hope there is another installment).

Re: New C-Script workshops available [Re: ] #29412
07/02/04 05:04
07/02/04 05:04
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Hi guys,

I'm sorry for the delay; I took a short vacation but now I'm back.
@Rankin: Conitec is taking care of the German translation; I think that you will find it there soon.
@Julian: I didn't have problems with c_move lately; it looks like the bugs were crushed.
@muralist: simply replace my model with your model and change the firing vertex accordingly.
@Masked_Ouijaa: Don't worry; I plan to write about 40 workshops.

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