Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by EternallyCurious. 04/18/24 10:45
StartWeek not working as it should
by Zheka. 04/18/24 10:11
folder management functions
by VoroneTZ. 04/17/24 06:52
lookback setting performance issue
by 7th_zorro. 04/16/24 03:08
zorro 64bit command line support
by 7th_zorro. 04/15/24 09:36
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:48
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:46
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 559 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
EternallyCurious, 11honza11, ccorrea, sakolin, rajesh7827
19046 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 9 of 12 1 2 7 8 9 10 11 12
Re: My break game [Re: Scorpion] #291251
09/24/09 07:44
09/24/09 07:44
Joined: Aug 2007
Posts: 78
botu Offline OP
Junior Member
botu  Offline OP
Junior Member

Joined: Aug 2007
Posts: 78
next step : add malus and things to make the game more difficult.

Re: My break game [Re: botu] #292242
10/01/09 12:34
10/01/09 12:34
Joined: Aug 2007
Posts: 78
botu Offline OP
Junior Member
botu  Offline OP
Junior Member

Joined: Aug 2007
Posts: 78
Hi guys!

News about my game:

-new malus : Reverse malus
-add new sounds for some events
-Now "spiders" launch liquid. If player hit liquid, a web immobilizes him for 1 second.
-bonus calculation if much faster now
-New gfx for loading and game over screen (wip)
-Music does not start at every level.
-I tried to change some code to avoid -1 lives bug.

Please, can you test it ?

http://game.irilys.eu/olivier/cassebrique.zip

Re: My break game [Re: botu] #292281
10/01/09 17:21
10/01/09 17:21
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
I really like your attitude to that whole game thing. you stay on it and don'T change your mind all the time, but the same time, you are creative and bring in really good ideas to the game =)

*opens a fanclub*

Re: My break game [Re: Scorpion] #292301
10/01/09 20:03
10/01/09 20:03
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Originally Posted By: Scorpion
*opens a fanclub*

botu, you should really follow the advices of Ichiro and his strategy of advertising his games.

Re: My break game [Re: Scorpion] #292343
10/02/09 07:46
10/02/09 07:46
Joined: Aug 2007
Posts: 78
botu Offline OP
Junior Member
botu  Offline OP
Junior Member

Joined: Aug 2007
Posts: 78
Originally Posted By: Scorpion
I really like your attitude to that whole game thing. you stay on it and don'T change your mind all the time, but the same time, you are creative and bring in really good ideas to the game =)

*opens a fanclub*


Thx laugh I have lot of ideas to add in the game. In fact, actually the game could by boring after 10 or 20 levels. I want to introduce elements of gameplay after x level, and x levels after new elements again.
I have to find a way to share the game too. (adv, website,..)

I will create an option for child too (ball slower, spiders don't shoot, bonus used directly when picked..)

Thx for testing!

Originally Posted By: Pappenheimer
Originally Posted By: Scorpion
*opens a fanclub*

botu, you should really follow the advices of Ichiro and his strategy of advertising his games.


You'r right! First step is maybe to create a little movie and a web site?

Last edited by botu; 10/02/09 07:47.
Re: My break game [Re: botu] #292720
10/06/09 11:39
10/06/09 11:39
Joined: Aug 2007
Posts: 78
botu Offline OP
Junior Member
botu  Offline OP
Junior Member

Joined: Aug 2007
Posts: 78
New version, with dds textures max 256/256. I gain 40 meg memory and the game looks more faster. Can you tell me how it works on yours systems ?



http://game.irilys.eu/olivier/cassebrique.zip

Re: My break game [Re: botu] #292726
10/06/09 12:31
10/06/09 12:31
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Great additions, great monsters and great sound, when the ball gets lost.
I'll test it tomorrow relating the performance, seems to be better now, I'm not sure whether it is good enough.
It is not clear what the "kamikaze ball" is about, until one clicks right mouse button and sees a stone disappearing.
The panels with the results and points and such are too early and too fast and too blurry and too fast disappearing.

The black small monsters with the dirty food steps are fantastic! grin

Re: My break game [Re: Pappenheimer] #292729
10/06/09 12:48
10/06/09 12:48
Joined: Aug 2007
Posts: 78
botu Offline OP
Junior Member
botu  Offline OP
Junior Member

Joined: Aug 2007
Posts: 78
kamikaze ball destroy all and don't bounce (except mushrooms). A good combo is to
get multiball *6 and use kamikaze ball just after grin

Re: My break game [Re: botu] #292730
10/06/09 12:54
10/06/09 12:54
Joined: Aug 2007
Posts: 78
botu Offline OP
Junior Member
botu  Offline OP
Junior Member

Joined: Aug 2007
Posts: 78
One question, I want to create an online "best time per levels". Tables with faster players for level 1,2,3.... What is the "easiest" way to do that ? (note the "" laugh )

Re: My break game [Re: botu] #292860
10/07/09 15:07
10/07/09 15:07
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Did you see Damocles' test with an online highscore?

Another feedback about the game:
it is annoying that one has to start from the beginning when he lost instead of starting from the level after the level that one already won.
In casual games it is common to start from the last started level.

The level editor looks easy to use, maybe, you should make the element which moves with the mouse pointer invisible, when the mouse pointer is on a panel.

Page 9 of 12 1 2 7 8 9 10 11 12

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1