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Re: 3D Coat v3 : [Re: ratchet] #289634
09/14/09 14:56
09/14/09 14:56
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
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Germany, Magdeburg
For levels etc. I am using Cinema 4D - it great for none organic models laugh

I don´t like blender, ZBrush is too expensive at the time - i don´t want too pay again so much money grin

What does 3D coat costs?

Re: 3D Coat v3 : [Re: Rei_Ayanami] #289646
09/14/09 15:51
09/14/09 15:51
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Posts: 2,488
I got it for 160$ before price increase, now you'll have to pay more, but for the moment it cost less than half price of Zbrush.
So if you really plan to sculpt in 3D, go for it , it is really advanced with lot of options to sculpt, and paint.
And sculpting Voxels in 3D Coat are amazing as good as Zbrush ZSphere 2 !

Just check some Voxel tutorials , to have a nidae of what can be done and if it suits your needs ?
Voxel tuts

Last edited by ratchet; 09/14/09 15:53.
Re: 3D Coat v3 : [Re: ratchet] #289649
09/14/09 16:19
09/14/09 16:19
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
I really like it - especially the clothes - can i export them? - and can i animate with this tool and export those animating Scenes?

Re: 3D Coat v3 : [Re: Rei_Ayanami] #289653
09/14/09 16:43
09/14/09 16:43
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
No, this is no animation software.

The best modelling tool would be a software made from the best components of the following tools:

- polygon modelling like in Modo
- rendering and preview renderer like in Modo
- animation like in Maya
- material editing like in Lightwave
- sculpting like in a mixture of ZBrush / 3dcoat
- 3d-painting with layers and tools like in Bodypaint3d

Maybe Lightwave Core will become something like that in the future (they are building a complete new 3d application currently).


Models, Textures and Games from Dexsoft
Re: 3D Coat v3 : [Re: Machinery_Frank] #289738
09/15/09 10:03
09/15/09 10:03
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Posts: 2,488
@Frank_G :
You put Bodypaintg in list, but 3D Coat have already layers and ability to paint and draw on normal map, texture or spec or all at same time.
I think 3D Coat already do the job, perhaps bodypaint have some better things ?

In fact depend on your project and what you have to modelise; for example this great model have been done in a 3D program for the basic form ,and all 3D refining, painting, normal map have been done under Zbrush !

Zbrush super héro

Some times you must mix tools, i don't think you'll find a single tools doing all things.
It's perhaps better to have sepcialised tools with lot of options and functionnalities ?

Re: 3D Coat v3 : [Re: ratchet] #289746
09/15/09 11:03
09/15/09 11:03
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: ratchet
@Frank_G :
You put Bodypaintg in list, but 3D Coat have already layers and ability to paint and draw on normal map, texture or spec or all at same time.


Yes I know. But can you use all the tools you know from 2d software like copy stamp, sharpen, soften, smudge, highlight, darken and so on? Especially the copy stamp is very important to repair uv-edges.
If yes, then forget about Bodypaint 3d wink


Models, Textures and Games from Dexsoft
Re: 3D Coat v3 : [Re: Machinery_Frank] #289916
09/16/09 09:52
09/16/09 09:52
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
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gri  Offline
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Posts: 1,225
germany
hi,


the Blender guys think about including Voxel Sculpting too!

http://www.blendernation.com/blender-voxel-sculpting/

greetings,
gri


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: 3D Coat v3 : [Re: gri] #289956
09/16/09 13:45
09/16/09 13:45
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Posts: 2,488
@Frank_G: Yeah , nothing can really replace a good 2D tool sometimes.

@gri:
But it's strange how they display voxels; but it's just a starting point.
What Blender lakcs a lot is drawing tools and layers in texture paint mode: lines , cuves , 2D forms etc ...
but it's already an awesome multipurpose tool with impressive features (nodes etc ... ):
-Hard surface modeling
-Sculpting
-animation
-retopology
-rendering

Let's wait

Re: 3D Coat v3 : [Re: ratchet] #289981
09/16/09 15:43
09/16/09 15:43
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
i found out that Cinema 4D also has clothes, so it´s great - never used it before^^ - and i can even animate! - but it´s very much poly eating^^

Re: 3D Coat v3 : [Re: Rei_Ayanami] #290004
09/16/09 17:33
09/16/09 17:33
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline
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Mondivirtuali  Offline
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M

Joined: Oct 2005
Posts: 528
Italy
Can you made a complex normal map for a low poly model using the voxel feature that export in and using it in GS?

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