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Re: splatter game [Re: the_clown] #288142
09/04/09 13:04
09/04/09 13:04
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
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Zapan@work  Offline OP
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Joined: Oct 2002
Posts: 806
A new Cover:




As to the release. We're finishing the first level and all game mecahnics now. We'll release a new BETA Version within the next weeks. We hope that we can make the final Release by the End of this year, or in the first Q. of 2010.

If you're interested in a BETA test, please mail me to: weinhold@crew51.com

Re: splatter game [Re: Zapan@work] #288266
09/05/09 03:06
09/05/09 03:06
Joined: Sep 2009
Posts: 3
A
Anime_Vampire Offline
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Anime_Vampire  Offline
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A

Joined: Sep 2009
Posts: 3
This is really looking great! You could import hollywood
physics and have the zombies blow back through glass windows
and bar shelves. in slow motion.. laugh

Re: Cover [Re: alpha_strike] #288272
09/05/09 04:14
09/05/09 04:14
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
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B

Joined: Aug 2008
Posts: 482
Nice blood effect... Wish I could create something like that...
And nice Cover too... If you planned to release it, what's the minimum PC spec, please dont make it too high grin...

Re: splatter game [Re: Anime_Vampire] #288588
09/07/09 14:41
09/07/09 14:41
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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Joined: Nov 2008
Posts: 946
Originally Posted By: Anime_Vampire

You could import hollywood
physics and have the zombies blow back through glass windows
and bar shelves. in slow motion.. laugh



I guess you mean ragdolls?
This is a good idea, what about that, Zapan?

Re: splatter game [Re: the_clown] #288606
09/07/09 15:29
09/07/09 15:29
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
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Zapan@work  Offline OP
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Joined: Oct 2002
Posts: 806
That would be to performence hungry. We jsut want to put 10 more zombies into the scene than having one or two ragdoll effects. Besides that, the game would become to realistic...

Re: splatter game [Re: Zapan@work] #288611
09/07/09 15:46
09/07/09 15:46
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Sometimes, just some random basic death animations is also sufficient for an arcade game laugh

Re: splatter game [Re: ratchet] #289485
09/13/09 14:14
09/13/09 14:14
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
User
Zapan@work  Offline OP
User

Joined: Oct 2002
Posts: 806
We've added a head-hit zone to all zombies so you can kill them just with one/two shots in theire heads:

[video:youtube]http://www.youtube.com/watch?v=d-4nwI8WI9Y[/video]

The next big programming thing will be path-finding for the enemies so they'll get a bit "smarter" laugh ...

Re: splatter game [Re: Zapan@work] #289556
09/14/09 02:30
09/14/09 02:30
Joined: Feb 2009
Posts: 84
Deutschland/Niedersachsen
GorNaKosh Offline
Junior Member
GorNaKosh  Offline
Junior Member

Joined: Feb 2009
Posts: 84
Deutschland/Niedersachsen
zombies with pulsating blood Oo
not that dead how they look like

Re: splatter game [Re: Zapan@work] #289557
09/14/09 03:07
09/14/09 03:07
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
am glad you fixed the item pickup effect, though i did get a bit use to the screen flash.. lol... also, you added head shots but if i remember, your shotgun is VERY weak when used at close range, i'd like to think a shotgun to the chest at point blank range would kill wink.. other than thatm this can be a pretty addicting game, just make sure you add a survival mode, where a player tries to withstand waves of enemies, getting items after each wave.. [if u were looking for a gametype that is]

Re: splatter game [Re: darkinferno] #289585
09/14/09 08:49
09/14/09 08:49
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline
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alpha_strike  Offline
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Joined: Mar 2007
Posts: 1,852
I personal still dislike the head in his hand on the cover... and... I still would change the direction of his view. But ... your decision.

What I damn like is this tiny pretty fckn cool head shoot effect. I think, beside all broken limbs, brains, hang out organic stuff... the exploding head must be one key element of all splatter events. This is one of the most shocking element in a horror scenario.
And what I really like - is the sniper head shot. Soooo fckn cool.

This was one of the cooles parts in the new rambo movie. The green sniper view and the following half head. Maybe you can include this gory effect. Just blow the half head away?

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