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The future of A7 #287345
08/31/09 14:06
08/31/09 14:06
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Some forum users might already know from other threads that the oP group GmbH recently won a contract to develop a MMOG with A7. This project will consume most of oP group's and Conitec's development manpower in the next 14 months until the planned launch in November 2010. Together with external teams of level designers, website and software developers, up to 40 people will fully or partially work on this project, including some from this forum.

Naturally this has also an effect on A7 development during this time. Beta versions will be less frequent, and new features will be often determined by what we need for the MMOG. For instance, a huge amount of actor animation will be created by a motion capture studio, thus new animation import features will appear, and some little extras have to be added to the MDL7 model format.

We are however determined not to neglect our user base. We'll dedicate a part of our manpower for continuing the A7 development plan as listed on the forecast page. The focus will be the development of new A7 templates to make starting with Gamestudio easier.

Putting all that together, I think that the Gamestudio version of November 2010 will be even better and more useful than without that project.

Re: The future of A7 [Re: jcl] #287349
08/31/09 14:14
08/31/09 14:14
Joined: Aug 2008
Posts: 133
Sweden, Stockholm
E
Enduriel Offline
Member
Enduriel  Offline
Member
E

Joined: Aug 2008
Posts: 133
Sweden, Stockholm
I'm really happy for you guys laugh Congratulations! Do I get a free copy of A8 now grin?

Anyhow, goodluck with the MMO and I wish the best for you guys and this community >_^

//Endu

Re: The future of A7 [Re: Enduriel] #287351
08/31/09 14:29
08/31/09 14:29
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Quote:
The focus will be the development of new A7 templates to make starting with Gamestudio easier.


That definatly sounds very good to me, draws a bigger userbase, hopefully breezing new wind over here, that's something that's always very good wink

Good luck with the MMO, but keep an eye out to us from time to time as well.

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: The future of A7 [Re: Helghast] #287363
08/31/09 15:57
08/31/09 15:57
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Well, I'd really appreciate if CLASSES are developed first, and then start that MMO project tongue.

But congratulations either way!

Last edited by Joozey; 09/01/09 00:04.

Click and join the 3dgs irc community!
Room: #3dgs
Re: The future of A7 [Re: Joozey] #287372
08/31/09 17:08
08/31/09 17:08
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Congratulations! I am really happy that the engine gets such a tribute!

I wish you - and us, the users - a good progress in the development of the MMOG and the engine!

Keep us informed, we are very keen to here any news of it.

Re: The future of A7 [Re: Pappenheimer] #287380
08/31/09 18:00
08/31/09 18:00
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
User
Felixsg  Offline
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
I a fan of gamestudio I really happy with the future
I like to see that 2010 version (Like visual studio?"Gamestudio 2010" :-).)

Re: The future of A7 [Re: Felixsg] #287398
08/31/09 20:00
08/31/09 20:00
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Already! Gamestudio on the roll! Can't wait to see the features, and BTW, i want a copy of A8 tongue.

Re: The future of A7 [Re: Cowabanga] #287446
08/31/09 23:00
08/31/09 23:00
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Congratulations! This is really exciting that you won the contract (I knew you had a good feeling about it, and heard good things about it, but this is the first I've heard of you winning the contract).

This is very good news.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: The future of A7 [Re: JibbSmart] #287545
09/01/09 11:09
09/01/09 11:09
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
Expert
Damocles_  Offline
Expert

Joined: Feb 2009
Posts: 2,154
Will you use Lite-C for the Multiplayer-Client or
do you develop it directly in C++ ?

Re: The future of A7 [Re: Damocles_] #287713
09/02/09 09:45
09/02/09 09:45
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Quote:
Will you use Lite-C for the Multiplayer-Client or
do you develop it directly in C++ ?


I also wanted to ask that.


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