Links
AUM Magazine
Newest Posts
[SUB] Cascaded Shadow Mapping
by JulzMighty
3 minutes 22 seconds ago
Wierd invalid pointer.
by EvilSOB
14 minutes 35 seconds ago
Level Load Delay
by Richi007
Today at 04:07
Mario Galaxy!
by JulzMighty
Today at 03:15
Specific collisions
by Richi007
Today at 02:44
Latest Screens
Sea
Gravix
Secret Of The Sword - Castle Rooms
Level Design Contest Entry: DM Garages [+Download]
That Funny Ball v1.0
Who's Online
28 registered (badapple, Cariboo, bk9iq, 82RJZAE, Blink, Bone, ChrisB, Damocles_, 3 invisible), 80 Guests and 16 Spiders online.
Key: Admin, Global Mod, Mod
Newest Members
diddy, CereZ, fmmrhx, dc_domo, Jack_Walker
14931 Registered Users
Page 1 of 14 1 2 3 ... 13 14 >
Topic Options
Rate This Topic
#283905 - 08/10/09 19:47 PhysX Plugin Demo *****
Chris3D Offline
Member

Registered: 09/27/03
Posts: 270
Loc: Germany
Hi,
if you like to test my new PhysX Plugin, download the new carlevel here:

product page

Have Fun!

It would be great if you can give me feedback...

Greetings,
Chris


Edited by Chris3D (09/07/09 11:51)

Top
#283908 - 08/10/09 19:50 Re: PhysX Plugin Beta [Re: Chris3D]
darkinferno Offline
Serious User

Registered: 05/07/09
Posts: 1193
Loc: at my pc (duh)
does this have a character controller? or you arent at that point yet?
_________________________
-Anet Professional
-Gstudio A7 Professional
lead designer, scripter, Scion Game Dev Team:
scion screens and videos: http://www.youtube.com/profile?user=darkInferno360#g/u

Top
#283909 - 08/10/09 19:54 Re: PhysX Plugin Beta [Re: darkinferno]
Cowabanga Offline
Expert

Registered: 08/21/08
Posts: 2790
Loc: Peach Creek
You're AMAZING!!! Testing...
_________________________
Kambutarna Games - Facebook - Twitter - deviantART

Top
#283911 - 08/10/09 20:12 Re: PhysX Plugin Beta [Re: Cowabanga]
BoH_Havoc Offline
User

Registered: 06/02/04
Posts: 539
Loc: to your left
Get a crash when trying to compile (you have to add an empty line a the end of physX.h)

After fixing that, i get one crash after another (be_a_physX_object)

A7.77 Com
Windows XP
Core 2 Duo P8400
3GB RAM
GeForce 9800M GTS
_________________________
current version: 0.91 BETA S1
shade-c free lite-c shader framework (HDR, DoF, Softshadows, etc)
Project-Havoc

Top
#283915 - 08/10/09 20:29 Re: PhysX Plugin Beta [Re: BoH_Havoc]
Cowabanga Offline
Expert

Registered: 08/21/08
Posts: 2790
Loc: Peach Creek
Quote:
Get a crash when trying to compile (you have to add an empty line a the end of physX.h)

After fixing that, i get one crash after another (be_a_physX_object)
Hey! Just like me. It's not working, ugh.
_________________________
Kambutarna Games - Facebook - Twitter - deviantART

Top
#283925 - 08/10/09 20:43 Re: PhysX Plugin Beta [Re: Cowabanga]
alibaba Offline
User

Registered: 05/05/08
Posts: 719
Loc: in a House
i´ve got the same problem. -.-
_________________________
Commercial Edition
A7.85.3
--------------------
Testen... Ich hasse testen!

Top
#283926 - 08/10/09 20:47 Re: PhysX Plugin Beta [Re: Cowabanga]
Timothy Offline
Junior Member

Registered: 04/13/07
Posts: 74
Loc: Germany
Same problem. The car falls through the terrain (even if you use the second commented possibility of the terrain in the main function). When I press "L" the car flies around.

Top
#283927 - 08/10/09 20:50 Re: PhysX Plugin Beta [Re: alibaba]
Tobias Offline
Serious User

Registered: 08/15/00
Posts: 1036
Loc: Baunatal, Germany
That's an excellent contribution!

I only notice two things, first, the car moves slower than in the original demo. And second and probably more important, the collision detection is not 100%, when I crashed the car into the road side, twice the right back wheel sunk into the ground. Took some attempts to move the car out of it.

Apart from that I am very excited that we now have PhysX with Gamestudio.

I'm using the 7.80 beta already, maybe thats why the other people couldnt get it working?

Top
#283946 - 08/10/09 22:23 Re: PhysX Plugin Beta [Re: Tobias]
Pappenheimer Offline
Expert

Registered: 09/11/03
Posts: 4728
Loc: Bielefeld, Germany
Why not making an exe as well, saves you the 'nothing works' answers.

Top
#283948 - 08/10/09 22:27 Re: PhysX Plugin Beta [Re: Pappenheimer]
Dark_samurai Offline
Serious User

Registered: 07/30/05
Posts: 1579
Loc: Austria
@Pappenheimer: If it relly requires the latest beta then this is not possible because you can't publish with beta versions (I think).


What does your plugin already support/what is it going to support?

Btw. I'm really waiting for your shadow plugin to be finally released! ^^
_________________________
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A6/A7 and Lite-C/C-Script)!
get free version

Top
Page 1 of 14 1 2 3 ... 13 14 >


Moderator:  aztec, Blink, HeelX 

lite-c | chip programmers | download | shop | resources | magazine | manual | support faq | wiki | bugs | beta features | forecast

Conitec Datasystems, Inc · 5000 Thorne Drive, Suite F · La Mesa, CA 91941 · Tel +1 (619) 462-0515 · Fax +1 (619) 462-0519 · info (at) 3dgamestudio.net