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Re: GED-Public BETA Test - version 0.12 [Re: Zapan@work] #270763
06/09/09 18:25
06/09/09 18:25
Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Paul_L_Ming Offline
User
Paul_L_Ming  Offline
User

Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Hiya.

#1: Open GED. Select "New Project" button. ...endless loop about window saying "GED Loads and empty level..." and a window attempting to show a progress meter. Everything is installed correctly (x86 and x32 VC++ redist, GED is in my main A7 folder (which is: F:\A7_Engine).

#2 & #3: Here's some screen shots...

This first one shows that, when I import a pre-existing level, the objects selected (floor is a block, chess piece is a mdl), I can not select them.


http://myimgs.net/images/admi.jpg


This second one shows an imported house model...and note there is no transformation manipulator


http://myimgs.net/images/zgdr.jpg


Hope that helps! smile




Last edited by Paul_L_Ming; 06/09/09 18:28.

^_^

"We've got a blind date with destiny...and it looks like she's ordered the lobster."

-- The Shoveler

A7 Commercial (on Windows 7, 64-bit)
Re: GED-Public BETA Test - version 0.12 [Re: Paul_L_Ming] #270770
06/09/09 19:10
06/09/09 19:10
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
@Paul_L_Ming

none of these problems occur on my side.


3333333333
Re: GED-Public BETA Test - version 0.12 [Re: Paul_L_Ming] #270914
06/10/09 14:04
06/10/09 14:04
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
User
Zapan@work  Offline OP
User

Joined: Oct 2002
Posts: 806
Can you send us the wmp/wmb/mdl, GED_log.txt (located in the Gamestudio Folder) files? Can you also tell us the Version-Numbers which are displayed in your WED/About?

Re: GED-Public BETA Test - version 0.12 [Re: Zapan@work] #271045
06/11/09 00:34
06/11/09 00:34
Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Paul_L_Ming Offline
User
Paul_L_Ming  Offline
User

Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Hiya.

Can't send the model (3rd party), but the model doesn't matter. Any model imported/added behaves the same. I use a simple "ball.mdl" for my player when testing stuff, so I added that to test...same result.

WED/About = Gamestudio Commercial 7.77 / WED V6.896
GED/About = GED 0.12 / Gamestudio 7.77 Comm

I created a 'blank' level in WED (nothing in it) and opened it in GED. While in GED I imported a model (the "ball.mdl") I talked about; no textures on it or anything...just s simple ball mesh). I can select the mesh, but no transform tools. Anyway, here's the .wmb + ball.mdl...actualy, here's a .zip of the whole folder just in case there's something helpful in there (oh, the GEDLog.txt is in the 'main' folder...can't miss it):

(It's a tad large at 3.7MB, but shouldn't take too long)
http://uploading.com/files/IR26KDA6/BlankTestFolder.zip.html


^_^

"We've got a blind date with destiny...and it looks like she's ordered the lobster."

-- The Shoveler

A7 Commercial (on Windows 7, 64-bit)
Re: GED-Public BETA Test - version 0.12 [Re: Paul_L_Ming] #271360
06/12/09 15:23
06/12/09 15:23
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
User
Zapan@work  Offline OP
User

Joined: Oct 2002
Posts: 806
Hey Paul,
 
After a short look at your GEDLog the error reason is quite clear. You start GED.exe from the folder F:\A7_x64, but GED can not find the folder F:\A7_x64\GED (or any file in it - like the widgets or the core-INI file).
 
So please go through the following checklist to solve the problem
1) Check if the folder F:\A7_x64\GED exists
 - if not, please reinstall GED into this folder
2) If it exists, please check if the GED folder has a size of 373.374 bytes
3) If the size is correct please check if you have read/write access to the complete folder
4) If you have read/write access please check if the problems are solved when starting GED with administrator rights (rightclick -> start as admin)
5) if non of the above points help, please give us all information about your computer system you have (especially: do you have a 32 or 64 bit operating system?).

Re: GED-Public BETA Test - version 0.12 [Re: Zapan@work] #271426
06/13/09 02:36
06/13/09 02:36
Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Paul_L_Ming Offline
User
Paul_L_Ming  Offline
User

Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Hiya.

I did another reinstall...now it's working MUCH better. smile I'm using XP-64, and the only thing I've found is every now and then the program kinda 'hangs' for a second or two...usually when moving the camera around or moving an object. I've only checked to see if it works (maybe 3 minutes of playing), so when I get a chance in a few days I'll do a bit more wandering around in it. smile

Thanks for your help!


^_^

"We've got a blind date with destiny...and it looks like she's ordered the lobster."

-- The Shoveler

A7 Commercial (on Windows 7, 64-bit)
Re: GED-Public BETA Test - version 0.12 [Re: Paul_L_Ming] #271857
06/15/09 13:19
06/15/09 13:19
Joined: Oct 2008
Posts: 46
Germany
M
Masterchief_JB Offline
Newbie
Masterchief_JB  Offline
Newbie
M

Joined: Oct 2008
Posts: 46
Germany
By the way I have a little question about GED. Is it or will it be able to import FBX files?


JDB Artist - Composer & Game Dev
Stranded - Nowhere
Developed by JDB Artist (Masterchief)


Re: GED-Public BETA Test - version 0.12 [Re: Masterchief_JB] #272041
06/16/09 10:04
06/16/09 10:04
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
What GED would need :
In the panel object properties : (perhaps create some others tabbed panels ?)
- possiblity to change textures (diffuse,normal map etc...)
and choose for example 3 textures if the shader uses 3
- possibility to change the shader form a list
- Possibilitie for animated model : to name animations
and define their range (walk : 1-20)
- import Blender Files (GED could in intern do the
conversion in FBX format ?)


Just to avoid using MED smile

Re: GED-Public BETA Test - version 0.12 [Re: ratchet] #272096
06/16/09 13:14
06/16/09 13:14
Joined: Oct 2008
Posts: 3
C
c3s Offline
Guest
c3s  Offline
Guest
C

Joined: Oct 2008
Posts: 3
wish list for GED: Beside those listed above Number 1 Would like to see it available for lite C. it would open it up to much more user were it can be really put to the test on many different type system configuration to get all the bug out quicker.

Re: GED-Public BETA Test - version 0.12 [Re: c3s] #272685
06/19/09 09:44
06/19/09 09:44
Joined: Jan 2009
Posts: 290
Poland
LordMoggy Offline
Member
LordMoggy  Offline
Member

Joined: Jan 2009
Posts: 290
Poland
I have not played with ged much maybe i should. But it is only in early stages, so i am not sure about this editor.

Last edited by LordMoggy; 06/19/09 09:45.
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