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Dino Island #269197
06/02/09 09:35
06/02/09 09:35
Joined: Aug 2008
Posts: 482
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bart_the_13th Offline OP
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bart_the_13th  Offline OP
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Joined: Aug 2008
Posts: 482
I'd like to name it Jurassic Park but someone have just used the name already. So let's just name it Dino Island(or something)...

Project Name : Dino Island
Engine : Lite-C Free
Project Started : about a week ago
Progress :
-Movement(80%), I'm still thinking if I will use jump or not
-Weaponry(20%), Only shotguns and M4 available, havent done weapon select yet nor the reload system.
-Enemy(50%), raptor AI. Just basic melee AI with ability to attack from side and behind player.











Next things to do:
-bitmap level generator
-another "brute" AI like T-Rex and Trike
-vehicle
-nature scenery(like waterfall, pond, rivers)

Re: Dino Island [Re: bart_the_13th] #269201
06/02/09 09:46
06/02/09 09:46
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
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oliver2s  Offline
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Joined: Aug 2002
Posts: 3,258
Mainz
The level and scenery looks good so far, but where are the dinos?

Re: Dino Island [Re: oliver2s] #269203
06/02/09 09:52
06/02/09 09:52
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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Joined: Nov 2008
Posts: 946
I like that the player sees his shadow, this is what most of the newer FPS have. Are you using an invisible "actor" model that casts the shadow, or have you actual coded the player's movement like in a 3ps and just set the cam to the eyes position (how it's done in Crysis, They, FEAR...)?

EDIT: Oh, I see, you've done the latter one (part of the player's head is still visible in front of the cam, maybe you should remove that somehow...)

Last edited by the_clown; 06/02/09 09:53.
Re: Dino Island [Re: the_clown] #269312
06/02/09 16:47
06/02/09 16:47
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
looks nice, if you looking for more trees, I have a fairly cheap, high detail, low poly tree/forest pack on my website, it's in my signature.

Re: Dino Island [Re: the_clown] #269314
06/02/09 16:56
06/02/09 16:56
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
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Cowabanga  Offline
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Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Originally Posted By: the_clown
I like that the player sees his shadow

Yeah, that's great!
Anyway, nice game. Especially the nature around. smile

Re: Dino Island [Re: Cowabanga] #269541
06/03/09 13:04
06/03/09 13:04
Joined: Jul 2008
Posts: 128
Ukraine
BastovBros Offline
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BastovBros  Offline
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Joined: Jul 2008
Posts: 128
Ukraine
can you , please, make a separate screenshot of a tree from the first screenshot? Looks pretty good, but I don't like the texture of the left arm, maybe because of resolution.... Good luck!


a generator of dull questions smile
Re: Dino Island [Re: BastovBros] #270004
06/05/09 13:59
06/05/09 13:59
Joined: Aug 2008
Posts: 482
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bart_the_13th Offline OP
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bart_the_13th  Offline OP
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Joined: Aug 2008
Posts: 482
@ Oliver2S : The raptors are there, they're just on the other side of the moutains grin

@ The_clown : Actually FEAR does inspired me of the style alot

You mean this? I have to confess that I ripped it form Counter Strike mdl whistle


BTW, the trees give me random error when something collides with them, I used polygon check for the tree... Plus, it looks great from below but not from above, so back to med I guess...

Last edited by bart_the_13th; 06/05/09 14:03.
Re: Dino Island [Re: bart_the_13th] #270062
06/05/09 20:05
06/05/09 20:05
Joined: Jul 2008
Posts: 128
Ukraine
BastovBros Offline
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BastovBros  Offline
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Joined: Jul 2008
Posts: 128
Ukraine
Oh, yeah, thx. Just have no experience of trees and plants modelling, that is exactly what I meant. The problem is that I need the trees to look well from above smile so "back to med" as you say smile


a generator of dull questions smile
Re: Dino Island [Re: BastovBros] #271387
06/12/09 20:16
06/12/09 20:16
Joined: Sep 2007
Posts: 173
USA, Florida
3dworld Offline
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3dworld  Offline
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Joined: Sep 2007
Posts: 173
USA, Florida
Really cool job! Could you put some screen shoots of the dinos that you are using.


No matter what people tell you,  words and ideas can change the world.
Re: Dino Island [Re: 3dworld] #275160
06/30/09 11:47
06/30/09 11:47
Joined: Aug 2008
Posts: 482
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bart_the_13th Offline OP
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bart_the_13th  Offline OP
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Joined: Aug 2008
Posts: 482
At last... I'm back on my PC after a long wait of new LCD monitor...
I only have the raptor for this time, sorry I forgot the screenshot for the raptor, but here's a video bout the gameplay

[video:youtube]http://www.youtube.com/watch?v=lJAUKbP2648[/video]

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