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AbSu Water Editor #260265
04/09/09 20:22
04/09/09 20:22
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Hello guys,editor is ready.

@Germanunkol;
Thank you for your suggestion that in the project post.
i am going to use them in the next version.
i am publishing the editor beacuse, i am so tired

@Blink:
i can't adapt the water to a6. Because of a6 support just 8 bmap for shaders.

Sorry.


in addition to this,i am working on the many projects.(sample pantharay)
if you take an important error when you use editor, please don't kill me. smile
Just tell me. i am going to fix it.
You can see the new versions in the future.
now good bye.

You can downlad here

Re: AbSu Water Editor [Re: Emre] #260296
04/10/09 01:43
04/10/09 01:43
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
User
Felixsg  Offline
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
thanks very much
great tool

Re: AbSu Water Editor [Re: Felixsg] #260438
04/10/09 20:23
04/10/09 20:23
Joined: May 2008
Posts: 331
Lithuania, Vilnius
Jaxas Offline
Senior Member
Jaxas  Offline
Senior Member

Joined: May 2008
Posts: 331
Lithuania, Vilnius
finish so early? nice smile


The smaller the bug, the harder it is to kill.
_________________________________________
Forklift DEMO (3dgs)
Re: AbSu Water Editor [Re: Jaxas] #263430
04/29/09 15:51
04/29/09 15:51
Joined: May 2008
Posts: 150
Switzerland
Hitsch Offline
Member
Hitsch  Offline
Member

Joined: May 2008
Posts: 150
Switzerland
Thx Emre, great Editor.

The controls are not responsive enough at some places, it gets hard to find a precise amount. And the resolution of the window is a bit to small, some parts don't show full in the window.

But other than that it's just great.

One question: Is it possible to change the variables through the editor once it's exported?
When I import the .wmb again I get two water entities on top of each other.

Re: AbSu Water Editor [Re: Hitsch] #263440
04/29/09 17:06
04/29/09 17:06
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Hello Hitsch,
When you import the .wmb, the water is automatically created.
If you want to import the .wmb again,firstly you should remove the water model by using the "Wed Editor", and have to rebuild.

However, when you open the water editor, all settings is zero.
if you want re-editing your water, you should use "save settings" button
before export the water.(sample:x_water.ini) And when import the .wmb again, you should use the "load settings" button (load:x_water.ini)and you can continue tuning.

Sorry for my bad english. I hope you understand me.

@Felixsg and Jakas;
Thank you for your interest. wink

Re: AbSu Water Editor [Re: Emre] #263443
04/29/09 17:17
04/29/09 17:17
Joined: May 2008
Posts: 257
D
djfeeler Offline
Member
djfeeler  Offline
Member
D

Joined: May 2008
Posts: 257
thanks you for your editor

Re: AbSu Water Editor [Re: djfeeler] #263445
04/29/09 17:30
04/29/09 17:30
Joined: May 2008
Posts: 150
Switzerland
Hitsch Offline
Member
Hitsch  Offline
Member

Joined: May 2008
Posts: 150
Switzerland
I see. That's what I ended up doing. Thx for your help.

Your English is very good!
It's not my first language either, so I can understand how difficult it is to not be able to wright what you want and the way you want.

Keep it up.

Re: AbSu Water Editor [Re: Hitsch] #263448
04/29/09 17:55
04/29/09 17:55
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Thanks. i will add a "create water" button to the next version.(probably 1.0.2) so that water entity will be not created automatically.Thus, you will not need to delete it for re-editing.

Re: AbSu Water Editor V.1.0.3 [Re: Emre] #264346
05/05/09 18:35
05/05/09 18:35
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Hello friends,
Version 1.0.3 ready. (Need: Engine version 7.77 )
You can download here



Have a nice day...

Re: AbSu Water Editor V.1.0.3 [Re: Emre] #264551
05/06/09 18:46
05/06/09 18:46
Joined: May 2008
Posts: 150
Switzerland
Hitsch Offline
Member
Hitsch  Offline
Member

Joined: May 2008
Posts: 150
Switzerland
Hey Emre,

working great! I like the new button for adding the water entity.
The sky map is a good thing, too, but cube maps as an option would be great.

Then I've got one problem so far:



The object, in this case being a boat, gets a refracture effect even if it's totally above the water line.
Looks nice when under the water, but not so much if it's only slightly beneath it.
Or is one of my settings causing this?

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