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Re: Shade-C v0.90 released
[Re: croman]
#246004
01/12/09 23:21
01/12/09 23:21
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Joined: Aug 2005
Posts: 512 Bayern
Schmerzmittel
User
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User
Joined: Aug 2005
Posts: 512
Bayern
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Eine Frage:
Wenn ich sc_dofDynFocus() aufrufe, dann stürtzt die Engine mit dem ERROR 1513 Crash in sc_dofDynFocus ab.
Woran liegt das. Ich rufe den befehl genau nach sc_setup() auf. Die Werte hab ich schon durchprobiert.
Danke schon mal.
A7 Com V7.80
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Re: Shade-C v0.90 released
[Re: Schmerzmittel]
#246157
01/13/09 21:11
01/13/09 21:11
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Joined: Aug 2002
Posts: 2,183 Germany, BaW�
Rondidon
Expert
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Expert
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
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Hello guys,
I`m planning to use Shade-C 0.9 in my project and have a problem with it: When I want to switch the resolution by video_set(1680,1050,32,1) the engine crashes (D3d lost). If I don`t include Shade-C the error doesn`t happen. Does this have to do with my 3d card/driver (Nvidia 8800GTS 512, newest driver)?
Greetings, Robin
Last edited by Rondidon; 01/13/09 21:12.
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Re: Shade-C v0.90 released
[Re: Quad]
#246169
01/13/09 21:54
01/13/09 21:54
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Joined: Aug 2002
Posts: 2,183 Germany, BaW�
Rondidon
Expert
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Expert
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
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change resolution before shadec_init This doesn`t work for me because I use different resolutions for the main menu and the game. Plus you can toggle the resolution in the ingame menu. All this works by video_set. @Maga: No, you can just use this with Lite-C. Of course you could convert all the code to C-Script, but instead of this I recomment you to convert your own project to Lite-C.
Last edited by Rondidon; 01/13/09 21:56.
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Re: Shade-C v0.90 released
[Re: Rondidon]
#246172
01/13/09 22:01
01/13/09 22:01
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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You can use it with c-script but it is a bit tricky and I always forget how to do it :P
Rondidon: If there is already a function to disable shade-c, just disable it before changing the resolution and enable it again. But I have no idea if that is already possible...
Last edited by Slin; 01/13/09 22:03.
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Re: Shade-C v0.90 released
[Re: Rondidon]
#246173
01/13/09 22:03
01/13/09 22:03
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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change resolution before shadec_init This doesn`t work for me because I use different resolutions for the main menu and the game. Plus you can toggle the resolution in the ingame menu. All this works by video_set. Then, you probably have to init shade-c on each level start. EDIT: Ups, you've been faster! You can use it with c-script but it is a bit tricky and I always forget how to do it :P Maybe, you could write it down, when you remember it! Just in case! Hope you don't mind my commentary. I know you are doing already sooo much!
Last edited by Pappenheimer; 01/13/09 22:06. Reason: Slin was faster and more precisely.
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Re: Shade-C v0.90 released
[Re: MAGA]
#246176
01/13/09 22:25
01/13/09 22:25
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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