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My Life #232452
10/21/08 19:43
10/21/08 19:43
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline OP
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Blade280891  Offline OP
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Joined: Jan 2008
Posts: 1,580
Hi,
I just thought i would get some opinions etc. on my university course (in America it would be college course) that will decide what career i can get.

My course is Computer Games Design, at Westminster university, London, (harrow campus).

From what i was told while i was there the course will cover

* C++ Programming


* C# Programming


* Level Design


* 3D Modeling using Maya and 3DS Max


* Some animating using motion capture


* Creating games using XNA, Gamemaker and UnrealEd


* The games will be made for PC using OpenGl and Directx3D, and some will be transferred to xbox 360



This is all i can remember so far, thanks for reading.

Please post any comments below.

P.s. The course lasts 3 years, and i will get a Bsc(Hons) when i graduate.

Some more info: https://srs21live.wmin.ac.uk/ipp/U09FUCGD.htm

Do you think this is enough to get me a job in the computer game industry.

Thanks,
Blade


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: My Life [Re: Blade280891] #232464
10/21/08 20:28
10/21/08 20:28
Joined: May 2008
Posts: 301
Oxy Offline
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Oxy  Offline
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Joined: May 2008
Posts: 301
How about you do it safer, and make a "real" computer science course, and do the gamedesing part in paralel (as hobby, Indy or part time in a games company).

Then you have the chance to easier switch to a "real" computer science job
if you dont find something in the games industry,
or dont like it after a while.

A concentrated gamedesing education is also posing a high risk
as you specialize too much that early.

Re: My Life [Re: Oxy] #232465
10/21/08 20:42
10/21/08 20:42
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline OP
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Blade280891  Offline OP
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Joined: Jan 2008
Posts: 1,580
You don't seem to understand, it is a "real" computer science course, and i can get a "real" computer science job, this course covers programming and more.

I am also studying National Diploma In IT at the moment, and am finding it too general, as i want to specialise in something rather then be OK in everything.

Also you do realise that 3D modeling and animating is not just for computer games, it can be used in film and TV as well as other uses such as construction prototypes and hardware prototypes.


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: My Life [Re: Blade280891] #232471
10/21/08 21:16
10/21/08 21:16
Joined: May 2008
Posts: 301
Oxy Offline
Senior Member
Oxy  Offline
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Joined: May 2008
Posts: 301
Ok, it sounded as if you want to only do game related stuff.

Its better to have a classical education with some specialization,
than a pure "game desing education".

Re: My Life [Re: Oxy] #232474
10/21/08 21:37
10/21/08 21:37
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline OP
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Blade280891  Offline OP
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Posts: 1,580
Why do you think that ?

And what do you mean classical? Classical is usealy described as english, maths, science etc.


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: My Life [Re: Blade280891] #232478
10/21/08 21:50
10/21/08 21:50
Joined: May 2008
Posts: 301
Oxy Offline
Senior Member
Oxy  Offline
Senior Member

Joined: May 2008
Posts: 301
Try to get the education that gives you the biggest range of options when you look for a job.
And only specialize as a sidetrack.

Ask yourseft: what can I do with my education when I dont want to work in
a game company or dont find a position in such.

Also: for game companies, what counts more is project experience, and
not so much the educational background.

Last edited by Oxy; 10/21/08 21:51.
Re: My Life [Re: Blade280891] #232496
10/22/08 00:36
10/22/08 00:36
Joined: Apr 2008
Posts: 91
Canada
DC9 Offline
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DC9  Offline
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Joined: Apr 2008
Posts: 91
Canada
Originally Posted By: Blade28081991
Why do you think that ?

And what do you mean classical? Classical is usealy described as english, maths, science etc.


Classic programming like ... COBOL smile Actually, this course looks pretty good. I remember reading about this a little over a year ago and that there was a lack of good game related courses in Britain. I can't remember if the discussion was on the SplashDamage site or LevelMakers. Generally, the conclusion was that having a solid education in computer science was the important factor. The Harrow course outline hits on the two critical languages (C++ where most of the industry is, and C# which is emerging). The concern I would have is that they may not concentrate enough on either to be of huge value without having to do more.

A good way to check out the quality of the course would be to talk with someone that has taken it or is currently enrolled.

Either way, good luck.

Last edited by DC9; 10/22/08 00:37. Reason: sp

DC9
Re: My Life [Re: DC9] #232515
10/22/08 07:42
10/22/08 07:42
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline OP
Serious User
Blade280891  Offline OP
Serious User

Joined: Jan 2008
Posts: 1,580
Thanks DC9, and yes i have spoke to the person who is teaching the course (it's where i found out about the above) and it seems to cover alot the only thing i am worried about is that it doesnt cover enough and give enough experience in games design and concentrates more on programming.


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: My Life [Re: Blade280891] #232520
10/22/08 09:17
10/22/08 09:17
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: Blade28081991
... i am worried about is that it doesnt cover enough and give enough experience in games design and concentrates more on programming.


It will be easier to get a job as a skilled programmer than as a game-designer. But you really need skills then in fields like shader, ai, scene-management or graphics programming with good mathematical background.

If you want to become an artist then this course sounds like it misses a lot. Max and Maya are old polygon modelers. You need some more advanced painting and texturing skills with tools like ZBrush, Bodypaint3d or Modo. And you need skills in classical arts (e.g. painting, sculpting), color theory, symbols, image compositions and much more.

It sounds like this course is something in between. You will not be a skilled artist and not become a skilled game programmer except you do a lot of extra learning and practicing in your spare-time.


Models, Textures and Games from Dexsoft
Re: My Life [Re: Machinery_Frank] #232543
10/22/08 11:51
10/22/08 11:51
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Joined: Oct 2004
Posts: 4,134
Netherlands
Courses 'inbetween' several skills are usually aimed for a manager function. A team leader who can communicate with all parties, manage the whole project and keep it going.

Sure it's enough to get you busy in game industry. It depends on how badly you want to be in there. If you really do, then you'll automatically do more than what the course offers, and gain experience on much more areas. And you'll hang to the side that you'll like most eventually. Usually the first year of a college course is orientation, see what you like most and give you basic knowledge on all areas. In second year and higher you may go specifically into one direction to learn what you like most.

On my school it's mainly Java that is teached. Well, I really don't like Java at all, and teached myself C/C++ (And I got support from school, e.g. they gave studypoints to my project).
At least I now know what I like and what I don't like laugh.


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