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XNA 2..0 vEngines
#228507
09/19/08 23:29
09/19/08 23:29
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Joined: Oct 2006
Posts: 1,245
AlbertoT
OP
Serious User
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OP
Serious User
Joined: Oct 2006
Posts: 1,245
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Hello
I am learning XNA 2.0 and I really like it
However I think that it is still a too basic application For an hobbyest programmer it is still hard to go beyond a simple game In other words a game engine is needed There are 3 engines, as far as I know, which are based on XNA 2.0 They are
Torque x Blade3D Visual3d.net
Did you try them ?
My top priorities,in order of importance, are :
Stability - flexibility - ease of use - advanced graphic features
My favourite , at a first glance, is Torque x but I would like to know your opinion
Blade looks like a bloated engine while Visual3d seems to be still an unfinished amd unstable engine.
Thanks in advance
Last edited by AlbertoT; 09/19/08 23:30.
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Re: XNA 2..0 vEngines
[Re: AlbertoT]
#228511
09/20/08 01:17
09/20/08 01:17
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Joined: Aug 2007
Posts: 57
nalan
Junior Member
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Junior Member
Joined: Aug 2007
Posts: 57
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I think the Torque is a very good game engine,And not too expensive. XNA 2.0 is easy to use,Although I did not use it, but I feel it is not professional..
Never say never!I need 3d model works now... My new site,free models for the developers,www.3dtake.com
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Re: XNA 2..0 vEngines
[Re: ratchet]
#228550
09/20/08 13:27
09/20/08 13:27
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Joined: Jul 2006
Posts: 41
Nexus_1944
Newbie
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Newbie
Joined: Jul 2006
Posts: 41
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try www.visual3d.net is the best what i have see for XNA, is complete game editor with cool stuff and is for free.
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Re: XNA 2..0 vEngines
[Re: sueds]
#228612
09/20/08 22:42
09/20/08 22:42
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Joined: Oct 2006
Posts: 1,245
AlbertoT
OP
Serious User
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OP
Serious User
Joined: Oct 2006
Posts: 1,245
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