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Re: How to:Render Target?
[Re: Joey]
#208486
05/27/08 17:16
05/27/08 17:16
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Joined: Jul 2004
Posts: 1,710
MMike
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Serious User
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OP
Serious User
Joined: Jul 2004
Posts: 1,710
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no.. its for 3d studio max shader.
The model skin diffuse and such is working, but the real glow effect, is a render to target.. Does Gs have such? i mean calling texture glow:rendercolortarget will create a target buffer?
how do i aaply the material to the object and at the same time do the post processing target :S .. Gs shader could work like other programs do.. like fx composer etc.. i see many limitation.. Maybe Conitec could release a full HSLS support Dll no?
Last edited by MMike; 05/27/08 20:25.
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Re: How to:Render Target?
[Re: MMike]
#208562
05/27/08 23:35
05/27/08 23:35
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Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
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afaik rendermonkey and fx composer are capable of reading/writing MAX spesific stuff.
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