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Re: New Level Design Tutorial Almost Completed [Re: Locoweed] #20257
07/11/04 20:07
07/11/04 20:07
Joined: Jun 2001
Posts: 2,006
USA
Darkstorm Offline
Senior Expert
Darkstorm  Offline
Senior Expert

Joined: Jun 2001
Posts: 2,006
USA
LOL Loco

Re: New Level Design Tutorial Almost Completed [Re: Darkstorm] #20258
07/12/04 22:06
07/12/04 22:06
Joined: Jan 2004
Posts: 585
Alexandria, VA
Alkai Offline
Developer
Alkai  Offline
Developer

Joined: Jan 2004
Posts: 585
Alexandria, VA
I love how the first post was Nov 22nd, 2003.

(I know we're waiting on Conitec here, and I have confidence that it'll be soon.)


If you gaze long into an abyss, the abyss will gaze back into you. 3.0 GHz Pentium 4 w/HT 1 Gig 400mhz DDR SDRAM 128mb NVidia GeForce FX 5200
Re: New Level Design Tutorial Almost Completed [Re: Alkai] #20259
07/12/04 23:47
07/12/04 23:47
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Well, my end of this was done months ago . So if this turns out to be a TUSC scenario we can safely blame Conitec .


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: New Level Design Tutorial Almost Completed [Re: Dan Silverman] #20260
07/13/04 05:22
07/13/04 05:22
Joined: Jul 2000
Posts: 8,973
Bay Area
Doug Offline
Senior Expert
Doug  Offline
Senior Expert

Joined: Jul 2000
Posts: 8,973
Bay Area
Quote:

Well, my end of this was done months ago . So if this turns out to be a TUSC scenario we can safely blame Conitec .




So can safely blame it on me using beta features in the scripts.

The new features are so cool I had to use them! I thought the next update would be out by now.


Conitec's Free Resources:
User Magazine || Docs and Tutorials || WIKI
Re: New Level Design Tutorial Almost Completed [Re: Doug] #20261
07/16/04 00:24
07/16/04 00:24
Joined: Jan 2004
Posts: 585
Alexandria, VA
Alkai Offline
Developer
Alkai  Offline
Developer

Joined: Jan 2004
Posts: 585
Alexandria, VA
Can't wait!


If you gaze long into an abyss, the abyss will gaze back into you. 3.0 GHz Pentium 4 w/HT 1 Gig 400mhz DDR SDRAM 128mb NVidia GeForce FX 5200
Re: New Level Design Tutorial Almost Completed [Re: Alkai] #20262
07/16/04 04:14
07/16/04 04:14
Joined: Jul 2000
Posts: 8,973
Bay Area
Doug Offline
Senior Expert
Doug  Offline
Senior Expert

Joined: Jul 2000
Posts: 8,973
Bay Area
Okay, since this has been "on hold" for some time, I am going to post a *rough draft* of the chm file.

DO NOT TRY TO FOLLOW THE TUTORIAL until the next update is released!

Many features in the tutorial are not released outside of the beta version yet so you will get errors.

However, I would like to hear feedback on the style of the tutorial. Do you like the format? Do I go to fast? Is anything not clear? We plan to do many tutorials on the template6 code (I want to cover all the features) so your feedback is very important even if it doesn't change this tutorial.


Conitec's Free Resources:
User Magazine || Docs and Tutorials || WIKI
Re: New Level Design Tutorial Almost Completed [Re: Doug] #20263
07/16/04 04:52
07/16/04 04:52
Joined: Jul 2002
Posts: 1,364
Minbar
M
MaxF Offline
Serious User
MaxF  Offline
Serious User
M

Joined: Jul 2002
Posts: 1,364
Minbar
Love the "Waxing the Floor"


Re: New Level Design Tutorial Almost Completed [Re: Doug] #20264
07/16/04 05:36
07/16/04 05:36

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Thought I would post it here...

The Tutorial is great and it explains well to me.

Re: New Level Design Tutorial Almost Completed [Re: Doug] #20265
07/16/04 07:00
07/16/04 07:00
Joined: Sep 2003
Posts: 4,959
US
G
Grimber Offline
Expert
Grimber  Offline
Expert
G

Joined: Sep 2003
Posts: 4,959
US
Looks very good so far Doug. question what application are you guys using to create the help file based formated tutorials? the tuts im working on for the contest would look nice in the same format i think ( 3 parts to it so far: text game tutorial, 2D graphics tutorial with 2 games ( may add a 3rd), and 3D FPS tutorial ( have plans for an isometric game/stratagy view tutorial as well)

Re: New Level Design Tutorial Almost Completed [Re: Doug] #20266
07/16/04 12:21
07/16/04 12:21
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
That wasn't so hard, hasn't?
Very nice!

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