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Re: New Level Design Tutorial Almost Completed [Re: I_M_FRUSTRATED] #20247
06/06/04 01:16
06/06/04 01:16
Joined: Sep 2003
Posts: 721
Chandler, Arizona
C
Crossy Offline
Developer
Crossy  Offline
Developer
C

Joined: Sep 2003
Posts: 721
Chandler, Arizona
Quote:

And the number of bugs thing, that would automatically change the popularity slider bar, and vice-versa



Says who? In the future all slider bars will be much more advanced

Quote:

O yeah and they needed to change the window shape, there's no way they'll still be using Windows 98 in the future. Maybe they will have circular windows and the title bar will have the STOP font (the font they use for the Star Trek title).



1) its windows 2000
2) its going to be the only halfway decent windows release for the next 90 years (until microsoft gets new management)
3)circular windows would not be practiacal at all...
4)How do you know the name of the font used for the title of star trek???

Quote:

I know I think waaaaay too logically.



ehhh, not really, if you thought logically you would leave this alone, because it is the most sacred joke on these boards




ČЯΘŞşŶ BlueTide MultiMedia under construction Come stop by and say hi to all of your 3DGS friends irc://irc.webchat.org/3DGS
Re: New Level Design Tutorial Almost Completed [Re: Crossy] #20248
06/06/04 04:27
06/06/04 04:27
Joined: May 2004
Posts: 358
USA
I_M_FRUSTRATED Offline
Senior Member
I_M_FRUSTRATED  Offline
Senior Member

Joined: May 2004
Posts: 358
USA
I know the font because I sometimes watch it while I'm eating. You know, Spike TV? I watch it with my Mom and her boyfriend (my dad lives on the opposite coast). Usually he's the one changing channels, and all I really like to watch are cartoons. That's how I sometimes end up watching it.

Anything that is on the screen I'll watch it, as long as it's not too bloody or booooriiiiing .



About the circular windows thing, ok so it's not all that practical, but hey, shouldn't a kid have his imagination? I think if Microsoft really makes the decision to use circular windows in the future, logically you're right, the shape would be a nightmare for word processors and Internet Explorer, plus the font would have to be bent into an arc, wich wouldn't work at all.


The most sacred joke? As in the funniest or the rudest?

I'm gonna play som Episode I Racer now.

Last edited by IMFRUSTRATED; 06/06/04 04:35.

Why can't I get this to work? ... WHY CAN'T I GET THIS TO WOOOOOOOOOOOOORRRRRRRRRRRRKKKKKKKK!!!!!
Re: New Level Design Tutorial Almost Completed [Re: Doug] #20249
06/27/04 03:17
06/27/04 03:17
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
How long did you said?

Re: New Level Design Tutorial Almost Completed [Re: XNASorcerer] #20250
06/29/04 06:41
06/29/04 06:41
Joined: Jul 2000
Posts: 8,973
Bay Area
Doug Offline
Senior Expert
Doug  Offline
Senior Expert

Joined: Jul 2000
Posts: 8,973
Bay Area
Quote:

How long did you said?




I said when the next beta is released to the public. I don't have a date on that (you would need to ask JCL).

The first tutorial is finished, tested, documented, and ready to go as soon as the next version of A6 is released.
The second tutorial is finished but needs testing and documenting (it uses the in-house beta features).

Obviously, after reading this thread and the one before it, I should just keep quiet on what I'm working on (I guess I need to learn the "TUSC" lesson every so often too ).


Conitec's Free Resources:
User Magazine || Docs and Tutorials || WIKI
Re: New Level Design Tutorial Almost Completed [Re: Doug] #20251
06/29/04 08:09
06/29/04 08:09
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
Hey Doug... maybe you're working on TUSC? When is it done?

Yeah yeah, I know the answer: When it's done.


Follow me on twitter
Re: New Level Design Tutorial Almost Completed [Re: Doug] #20252
06/30/04 06:50
06/30/04 06:50
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Send me the first one! I won't tell anyone.

Re: New Level Design Tutorial Almost Completed [Re: XNASorcerer] #20253
06/30/04 10:55
06/30/04 10:55
Joined: Nov 2003
Posts: 677
There
Julius Offline
Developer
Julius  Offline
Developer

Joined: Nov 2003
Posts: 677
There
LoL, the forums two most sacred jokes: A9 and TUSC. They make me laugh every time I see them mentioned!

Julian


flabadabadab.
Re: New Level Design Tutorial Almost Completed [Re: Julius] #20254
07/02/04 16:32
07/02/04 16:32
Joined: Oct 2002
Posts: 2,256
Oz
L
Locoweed Offline
Expert
Locoweed  Offline
Expert
L

Joined: Oct 2002
Posts: 2,256
Oz
My turn for a TUSC response. Wasn't TUSC a Jefferson Airplane song btw? You are 1/4 the way to TUSC on post, heh. Please forgive me, family re-union stress is setting in. But, as you know, "What cums around goes around!" John Travolta, or was that Einstein?

Loco


Professional A8.30
Spoils of War - East Coast Games
Re: New Level Design Tutorial Almost Completed [Re: Locoweed] #20255
07/10/04 18:02
07/10/04 18:02
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
BlueBeast Offline
Serious User
BlueBeast  Offline
Serious User

Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
off topic a bit .... but it was Fleetwood Mac who did TUSK


Jason


Gamestudio Pro 6.4
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Re: New Level Design Tutorial Almost Completed [Re: BlueBeast] #20256
07/11/04 09:40
07/11/04 09:40
Joined: Sep 2003
Posts: 721
Chandler, Arizona
C
Crossy Offline
Developer
Crossy  Offline
Developer
C

Joined: Sep 2003
Posts: 721
Chandler, Arizona
mmm... TUSC...


ČЯΘŞşŶ BlueTide MultiMedia under construction Come stop by and say hi to all of your 3DGS friends irc://irc.webchat.org/3DGS
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