Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by EternallyCurious. 04/25/24 10:20
Trading Journey
by howardR. 04/24/24 20:04
M1 Oversampling
by Petra. 04/24/24 10:34
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
Scripts not found
by juergen_wue. 04/20/24 18:51
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
folder management functions
by VoroneTZ. 04/17/24 06:52
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (AndrewAMD, SBGuy, Petra), 801 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Mega_Rod, EternallyCurious, howardR, 11honza11, ccorrea
19048 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 3
Page 11 of 21 1 2 9 10 11 12 13 20 21
Re: New Level Design Tutorial Almost Completed [Re: darrenlc] #20177
03/09/04 00:37
03/09/04 00:37
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
Forecast says its priority is medium so don't expect octree culling to be in the next update. Hope that it'll be in A6.


Follow me on twitter
Re: New Level Design Tutorial Almost Completed [Re: mk_1] #20178
03/09/04 00:51
03/09/04 00:51
Joined: Aug 2003
Posts: 74
D
darrenlc Offline
Junior Member
darrenlc  Offline
Junior Member
D

Joined: Aug 2003
Posts: 74
I thought the forecast for it was high - last time I checked anyway. Also, I think you mean A7.


Grrr... it is medium - I just checked again. *Shakes head* Oh, well. Thanks for the heads up.

Last edited by darrenlc; 03/09/04 00:52.
Re: New Level Design Tutorial Almost Completed [Re: darrenlc] #20179
03/09/04 01:04
03/09/04 01:04
Joined: Sep 2003
Posts: 546
Somewhere in this world
Commander_Josh Offline
Developer
Commander_Josh  Offline
Developer

Joined: Sep 2003
Posts: 546
Somewhere in this world
It was high in the forecast, but it changed to medium

I do hope it will be implemented in A6, not A7.

Re: New Level Design Tutorial Almost Completed [Re: darrenlc] #20180
03/09/04 01:23
03/09/04 01:23
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Quote:

i wonder if the next update will entail the anxiously awaited octree culling along with Dan & Doug's masterful level design tutorial?




Nope. I certainly want BSP removed from A6, but it has not been yet. As a matter of fact, I finished the level in the last official release (v6.2).


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: New Level Design Tutorial Almost Completed [Re: Dan Silverman] #20181
03/09/04 12:47
03/09/04 12:47
Joined: Feb 2004
Posts: 74
V
vete Offline
Junior Member
vete  Offline
Junior Member
V

Joined: Feb 2004
Posts: 74
is it possible to make an unofficial release of this tutorial?

just wondering...


Amigo

Re: New Level Design Tutorial Almost Completed [Re: vete] #20182
03/09/04 14:41
03/09/04 14:41
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
No.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: New Level Design Tutorial Almost Completed [Re: Dan Silverman] #20183
03/09/04 16:47
03/09/04 16:47
Joined: Jul 2003
Posts: 1,300
Albury, Australia
James_Burke Offline
Serious User
James_Burke  Offline
Serious User

Joined: Jul 2003
Posts: 1,300
Albury, Australia
IT'S OUT! On the downloads page, WED tutorial (I'm sure this is it, it has the screenshots and the same contents as Dan stated in the first post).

Re: New Level Design Tutorial Almost Completed [Re: James_Burke] #20184
03/09/04 17:25
03/09/04 17:25
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
I must be blind. I don't see it on the downloads page.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: New Level Design Tutorial Almost Completed [Re: Dan Silverman] #20185
03/09/04 17:28
03/09/04 17:28
Joined: Jul 2003
Posts: 1,300
Albury, Australia
James_Burke Offline
Serious User
James_Burke  Offline
Serious User

Joined: Jul 2003
Posts: 1,300
Albury, Australia
At the top, under the demo of A6, level design tutorial english, it now has both the new WED tutorial plus yours (It now says March 2004)

Re: New Level Design Tutorial Almost Completed [Re: James_Burke] #20186
03/09/04 17:36
03/09/04 17:36
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
I see it now. I am downloading it to see if it is it.

Yep. That's it. Conitec combined mine with another's tutorial, so there is a lot of good information there.

Have fun with it. The demo level should be out soon, too.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Page 11 of 21 1 2 9 10 11 12 13 20 21

Moderated by  HeelX, Tobias_Runde 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1