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Re: New Level Design Tutorial Almost Completed [Re: Doug] #20167
03/04/04 06:25
03/04/04 06:25
Joined: Sep 2003
Posts: 546
Somewhere in this world
Commander_Josh Offline
Developer
Commander_Josh  Offline
Developer

Joined: Sep 2003
Posts: 546
Somewhere in this world
Quote:

* don't ask me when the next update of 3DGameStudio will be released.





Guess I'll be drinking lot's of coffee too now and sit back and wait for the next update. Just hope that this next update doesn't take too long, since I don't like coffee at all.

Re: New Level Design Tutorial Almost Completed [Re: Doug] #20168
03/04/04 13:45
03/04/04 13:45
Joined: Jul 2003
Posts: 1,300
Albury, Australia
James_Burke Offline
Serious User
James_Burke  Offline
Serious User

Joined: Jul 2003
Posts: 1,300
Albury, Australia
Quote:


* don't ask me when the next update of 3DGameStudio will be released.





So when is the next public demo going to be ? lol. Anyway the level isn't the important part, it's the tutorial Why not just let us have the tutorial (for the time being) it could be a public beta of Dan's tutorial

Re: New Level Design Tutorial Almost Completed [Re: James_Burke] #20169
03/04/04 13:59
03/04/04 13:59
Joined: Feb 2004
Posts: 74
V
vete Offline
Junior Member
vete  Offline
Junior Member
V

Joined: Feb 2004
Posts: 74
good point. I think the demo is important 2, but the tutorial beta sounds really good. CAnt wait...



Amigo

Re: New Level Design Tutorial Almost Completed [Re: vete] #20170
03/04/04 15:04
03/04/04 15:04
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
The tutorial and the demo are one. The tips and tricks covered in the tutorial are used in the demo. This way you can, not only look at screen shots, but you can walk through the demo level and see the tips and tricks in action. Not only that, but all the resources from the demo (textures, etc) are free for you to use as you work your way through the tutorial.

So, be patient. It would really be best to release both together.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: New Level Design Tutorial Almost Completed [Re: Dan Silverman] #20171
03/06/04 22:49
03/06/04 22:49
Joined: Oct 2003
Posts: 63
T
tom_b Offline
Junior Member
tom_b  Offline
Junior Member
T

Joined: Oct 2003
Posts: 63
Ponders learning patience.... How long will that take?

Re: New Level Design Tutorial Almost Completed [Re: tom_b] #20172
03/07/04 00:25
03/07/04 00:25
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
it will take place when the new big major update from conitec is there(probably when A7 (maybe A100 )will be released).


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: New Level Design Tutorial Almost Completed [Re: Helghast] #20173
03/07/04 02:38
03/07/04 02:38
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Quote:

it will take place when the new big major update from conitec is there(probably when A7 (maybe A100 )will be released).




Since the demo is for A6 then I doubt that Conitec would wait to release then when A7 is out . This should be released with the next free update of A6.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: New Level Design Tutorial Almost Completed [Re: Dan Silverman] #20174
03/07/04 07:23
03/07/04 07:23
Joined: Dec 2003
Posts: 111
California... I think...
PurpleTaiters Offline
Member
PurpleTaiters  Offline
Member

Joined: Dec 2003
Posts: 111
California... I think...
Quote:

Since the demo is for A6 then I doubt that Conitec would wait to release then when A7 is out . This should be released with the next free update of A6.





--It will take even longer 'cause they'll make you redo it for A7!

Anyway, I'm really looking foward to your tutorial, I'm no good at level design.
<must...be...patient...urg...it hurts>


Waiting for a great sig inspiration... still waiting... darnit!
Re: New Level Design Tutorial Almost Completed [Re: PurpleTaiters] #20175
03/08/04 21:23
03/08/04 21:23
Joined: Nov 2003
Posts: 76
M
muyoyo Offline
Junior Member
muyoyo  Offline
Junior Member
M

Joined: Nov 2003
Posts: 76
I am telling you,the tutorial SHOULD be out by this week or...mmm yeah,or i have to wait longer:D

Re: New Level Design Tutorial Almost Completed [Re: muyoyo] #20176
03/08/04 23:28
03/08/04 23:28
Joined: Aug 2003
Posts: 74
D
darrenlc Offline
Junior Member
darrenlc  Offline
Junior Member
D

Joined: Aug 2003
Posts: 74
I wonder if the next update will entail the anxiously awaited octree culling along with Dan & Doug's masterful level design tutorial?

*Crosses fingers*

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