Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (PeroPero), 879 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 15 of 20 1 2 13 14 15 16 17 19 20
MDL Reducer -polygon reduction software for 3DGS [Re: jcl] #18905
12/27/05 17:50
12/27/05 17:50
Joined: Dec 2005
Posts: 28
Japan
Hiroyuki Offline
Newbie
Hiroyuki  Offline
Newbie

Joined: Dec 2005
Posts: 28
Japan
I have developed a polygon reduction software for the 3D GameStudio models, "MDL Reducer". It can read, reduce and write 3DGS MDL files directly and easily.
DOWNLOAD the MDL Reducer
My web site


Hiroyuki
*I DEEPLY APPLICEATE FOR WORLD-WIDE HELPS TO TOHOKU JAPAN!
*Sorry for my bad English!
My old softwares - OBJ2MDL&MDL Reducer
Re: MDL Reducer -polygon reduction software for 3DGS [Re: Hiroyuki] #18906
12/27/05 21:25
12/27/05 21:25
Joined: Jun 2003
Posts: 1,017
Germany
T
Thomas_Nitschke Offline
Senior Developer
Thomas_Nitschke  Offline
Senior Developer
T

Joined: Jun 2003
Posts: 1,017
Germany
A small tutorial on how to use the open-source modeling program Blender to create tiled UV-mappings useable in MED:

Forum Thread


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
cartoon textures [Re: Thomas_Nitschke] #18907
02/05/06 03:20
02/05/06 03:20
Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
B
Bilbo Offline
Senior Developer
Bilbo  Offline
Senior Developer
B

Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...


http://Lonewolfstudios.syxe.com - now in php! Bah, I'm nerd enough to enjoy the rattling ~ laethyn
Re: cartoon textures [Re: Bilbo] #18908
02/16/06 17:00
02/16/06 17:00
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
automatic screenshot script - "for the perfect screenie in your world"

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/624007/an/0/page/0#624007

Animation frames blending, player input/physics [Re: Bilbo] #18909
02/21/06 06:29
02/21/06 06:29
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
Bones animation frames blending, player input/physics using multiple input devices

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/625816/


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
blender character animation tutorial [Re: Orange Brat] #18910
02/23/06 12:45
02/23/06 12:45
Joined: May 2002
Posts: 7,441
ventilator Offline
Senior Expert
ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441

100 levels [Re: ventilator] #18911
04/25/06 01:45
04/25/06 01:45
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline
Serious User
LarryLaffer  Offline
Serious User

Joined: Jul 2004
Posts: 1,205
Greece


INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
Intense Pathfinding [Re: LarryLaffer] #18912
04/25/06 01:49
04/25/06 01:49
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline
Serious User
LarryLaffer  Offline
Serious User

Joined: Jul 2004
Posts: 1,205
Greece


INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
Re: Intense Pathfinding [Re: LarryLaffer] #18913
04/25/06 16:52
04/25/06 16:52
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

Serious User
TWO  Offline

Serious User
T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
C-Script tutorial for beginners

Planetside[c_tut.doc]

Re: Intense Pathfinding [Re: TWO] #18914
04/25/06 17:25
04/25/06 17:25
Joined: Jan 2006
Posts: 968
EpsiloN Offline
User
EpsiloN  Offline
User

Joined: Jan 2006
Posts: 968


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201
Page 15 of 20 1 2 13 14 15 16 17 19 20

Moderated by  adoado, checkbutton, mk_1, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1