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Beginning Game Graphics Tutorial [Re: jcl] #18845
02/27/05 17:34
02/27/05 17:34
Joined: Feb 2005
Posts: 2
California, USA
gamescaper Offline
Guest
gamescaper  Offline
Guest

Joined: Feb 2005
Posts: 2
California, USA
Based on a chapter from the book, Beginning Game Graphics , this beginning tutorial walks you through the basic steps of designing, modeling, texturing and exporting a simple video game model.

www.gamescapers.com/Pages

Blood Splatters [Re: gamescaper] #18846
02/28/05 10:32
02/28/05 10:32
Joined: Oct 2003
Posts: 2,194
Saturn
Metal_Thrasher Offline
Expert
Metal_Thrasher  Offline
Expert

Joined: Oct 2003
Posts: 2,194
Saturn

Last edited by Nadester; 03/08/05 06:59.

-Johnny Thrash
USAS 12's Revenge [Re: Metal_Thrasher] #18847
03/08/05 05:45
03/08/05 05:45
Joined: Oct 2003
Posts: 2,194
Saturn
Metal_Thrasher Offline
Expert
Metal_Thrasher  Offline
Expert

Joined: Oct 2003
Posts: 2,194
Saturn

Last edited by DragonXdark; 03/08/05 07:36.

-Johnny Thrash
Re: Index [Re: jcl] #18848
03/18/05 21:00
03/18/05 21:00
Joined: Mar 2005
Posts: 54
A
AndreWeiss Offline
Junior Member
AndreWeiss  Offline
Junior Member
A

Joined: Mar 2005
Posts: 54

Re: Index [Re: Metal_Thrasher] #18849
03/27/05 18:52
03/27/05 18:52
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
Panel based, autoresizing, fullscreen filmgrain - automatically rescales itself depending on five common resolutions

http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Number=499869


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Index [Re: jcl] #18850
04/02/05 22:06
04/02/05 22:06
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
sorry forgot i was suppose to post it here too ?? least i think :P

terrain editor
here forum page

my crappy car ai
here
forum page

Last edited by FeiHongJr; 04/02/05 22:10.
Re: Index [Re: FeiHongJr] #18851
04/05/05 16:34
04/05/05 16:34
Joined: Sep 2004
Posts: 260
UB,Mongolia
Olzii Offline
Member
Olzii  Offline
Member

Joined: Sep 2004
Posts: 260
UB,Mongolia
This is Traffic Light tutorial for car simulation game. Tutorial has one road
intersection with about 30 lights.

tutorial

Tutorial is incomplete. It must load Traffic Light configuration from ini file.

You can read ini file within folder. It has descriptions and values for one road intersection.

For example : One road intersection has 4 modes for traffic lights. I coded these modes like LEFT, RIGHT TURN, GO DIRECT ... ,

If you car is from WEST direction you can check MODE array.
11100 - This mode means : FROM WEST dir CAR (#1) can go direct(#2) and turn right (#3). But it can not turn left (#4) and go back directions (#5).

Sorry for my bad English.


The Empire of the Mongols comprised the largest continuous land empire ever, reaching from Korea to Poland
Re: Index [Re: Olzii] #18852
04/05/05 18:31
04/05/05 18:31
Joined: Dec 2002
Posts: 1,866
B
b_102373 Offline
Senior Developer
b_102373  Offline
Senior Developer
B

Joined: Dec 2002
Posts: 1,866
How to make an outdoor pool tutorial Fairly simple for the beginner 3D Gamestudio user.

http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Number=503516&page=2&view=collapsed&sb=5&o=&fpart=&vc=1

Re: Index [Re: b_102373] #18853
04/07/05 00:05
04/07/05 00:05
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline
Expert
Tempelbauer  Offline
Expert
T

Joined: Feb 2005
Posts: 3,687
Hessen, Germany
Highscore-Script Deutsch/English
-up to 5 players / bis 5 Spieler
-just include / einfach einbinden

http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Number=503976&page=0&view=collapsed&sb=5&o=&fpart=1#503976

Re: Index [Re: Tempelbauer] #18854
04/09/05 16:32
04/09/05 16:32
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
New AUM Index and more HERE


http://www.freewebs.com/otama_syndicate/index.htm - Each master to his own technique.

- Not me said the bee, Nor I said the fly.
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