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Re: The complete RPG Inventory + Tutorial
[Re: Mythran]
#157261
11/27/07 20:52
11/27/07 20:52
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Joined: Aug 2005
Posts: 390 Florida
oldschoolj
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OP
Senior Member
Joined: Aug 2005
Posts: 390
Florida
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You tried them both, and nothing? What does that mean... nothing. They aren't there? They don't work? Please explain, I cannot help you if I don't know what the issue is.
you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe.
__________________________________
yours truly
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Re: The complete RPG Inventory + Tutorial
[Re: PadMalcom]
#157263
01/26/08 15:38
01/26/08 15:38
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Joined: Aug 2005
Posts: 390 Florida
oldschoolj
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OP
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Posts: 390
Florida
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this is written in lite-c
you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe.
__________________________________
yours truly
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Re: The complete RPG Inventory + Tutorial
[Re: oldschoolj]
#157264
01/26/08 16:41
01/26/08 16:41
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Joined: Mar 2006
Posts: 1,993 Karlsruhe
PadMalcom
Serious User
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Serious User
Joined: Mar 2006
Posts: 1,993
Karlsruhe
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Sorry wanted to say C-Script I'm getting one erro after the other: - Function attach_item() is missing. - Defines (f.i. REAR) are missing (fixed). - slim_body_00001 undeclared identifier. ...
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Re: The complete RPG Inventory + Tutorial
[Re: PadMalcom]
#157265
01/28/08 18:21
01/28/08 18:21
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Joined: Aug 2005
Posts: 390 Florida
oldschoolj
OP
Senior Member
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OP
Senior Member
Joined: Aug 2005
Posts: 390
Florida
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you can find a cscript here: inventory
you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe.
__________________________________
yours truly
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Re: The complete RPG Inventory + Tutorial
[Re: Deltac]
#157267
02/04/08 10:52
02/04/08 10:52
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Joined: Aug 2005
Posts: 390 Florida
oldschoolj
OP
Senior Member
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OP
Senior Member
Joined: Aug 2005
Posts: 390
Florida
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the slim_body is just a reference to the main body type for the character that this inventory is built around. It is just a model. If you substitute that with your own main model, it will work. The reason why this is coming up as empty, or undeclared is because the slim_body references a entity declared as the main player.
Last edited by oldschoolj; 02/04/08 10:56.
you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe.
__________________________________
yours truly
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