Gamestudio Links
Zorro Links
Newest Posts
MT5 bridge not working on MT5 v. 5 build 4160
by EternallyCurious. 04/25/24 20:49
Data from CSV not parsed correctly
by EternallyCurious. 04/25/24 10:20
Trading Journey
by howardR. 04/24/24 20:04
M1 Oversampling
by Petra. 04/24/24 10:34
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
Scripts not found
by juergen_wue. 04/20/24 18:51
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
4 registered members (EternallyCurious, TipmyPip, Quad, AndrewAMD), 904 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Mega_Rod, EternallyCurious, howardR, 11honza11, ccorrea
19048 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 4
Page 2 of 4 1 2 3 4
Re: [Free]The Postprocessing Collection [Re: BoH_Havoc] #155120
09/19/07 13:01
09/19/07 13:01
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Quote:

Nice contribution you have there
I think i have a few more PPEs on my hd (toon,posterize,matrix-effect,fisheye,etc). I'll see if i can find them. Maybe you can add them to your pack if you think they are worthy




Sure, I should have asked you earlier

Quote:


If these work for A7, I take it you submitted this into the contest? Either way, thanks a bunch, download now *drooling commencing*





I haven´t supmitted it for the contest, because it fits in no way to the rules of the contest. It is not written in lite-c and even if, it would be only a small contribution and not a demo to showcase lite-c.

Thanks for all your coments,
Slin

Re: [Free]The Postprocessing Collection [Re: Shadow969] #155121
09/19/07 15:25
09/19/07 15:25
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
User
Poison  Offline
User

Joined: Apr 2007
Posts: 582
Germany
AWESOMEEEEEEEEEEEEE

SLIN "you" ARE THE BEST


Everything is possible, just Do it!
Re: [Free]The Postprocessing Collection [Re: Poison] #155122
09/19/07 17:05
09/19/07 17:05
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Sweet collection Slin! Keep up the good work,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: [Free]The Postprocessing Collection [Re: PHeMoX] #155123
09/19/07 17:48
09/19/07 17:48
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Great work indeed, I can only rate you 5-stars once
Btw, did you got your inspiration from Facewound his postprocessing effect tutorial ??

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: [Free]The Postprocessing Collection [Re: frazzle] #155124
09/19/07 19:17
09/19/07 19:17
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Quote:

Btw, did you got your inspiration from Facewound his postprocessing effect tutorial ??




Sure
Though I mainly converted the already by BoH_Havoc for the use with Sylex 3.0 converted files Most of them are from facewounds tutorial. The Bloomeffect comes from XeXeS as well as the raindropseffect. Two or three are converted from the NVIDIA Shader Library, and the pulsating effect was created by myself but inspired by reading "pulsating" in the NVIDIA Shader Library.

I should update my Blog with these files...

Slin

Re: [Free]The Postprocessing Collection [Re: Slin] #155125
09/20/07 11:44
09/20/07 11:44
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Thank you for all your work in creating this collection.


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: [Free]The Postprocessing Collection [Re: William] #155126
09/20/07 14:04
09/20/07 14:04
Joined: Oct 2003
Posts: 702
Z
zazang Offline
User
zazang  Offline
User
Z

Joined: Oct 2003
Posts: 702
GREAT work Slin !...but I just couldnt locate the Bloom shader.
Could u teme where it is ?
Once again great effort !

regards
zazang


I like good 'views' because they have no 'strings' attached..
Re: [Free]The Postprocessing Collection [Re: zazang] #155127
09/20/07 15:11
09/20/07 15:11
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
User
flits  Offline
User
F

Joined: Jul 2007
Posts: 959
nl
i do like the rain view but i dont get it to work i did read the read.me
but its saing error floatv


"empty"
Re: [Free]The Postprocessing Collection [Re: flits] #155128
09/20/07 17:35
09/20/07 17:35
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
I´m sorry about the floatv error...
If you have it, replace every floatv with float

This is what the Manual says:
Quote:


floatv() replaces the C-Script float() function.





Re: [Free]The Postprocessing Collection [Re: Slin] #155129
09/21/07 05:27
09/21/07 05:27
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
ill try that^^

edit: it runs now, but i get a completely white screen?

Last edited by sPlKe; 09/21/07 05:33.
Page 2 of 4 1 2 3 4

Moderated by  adoado, checkbutton, mk_1, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1