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fisheye camera
#146386
08/07/07 15:11
08/07/07 15:11
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
OP
Expert
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OP
Expert
Joined: Feb 2006
Posts: 2,185
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i'm looking for a fisheye camera shader, does anyone have one?
- aka Manslayer101
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Re: fisheye camera
[Re: mpdeveloper_B]
#146387
08/07/07 15:16
08/07/07 15:16
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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Maybe it´s sufficient for your project to set the camera.arc to 120 or higher. Then you won´t need any shader.
no science involved
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Re: fisheye camera
[Re: Excessus]
#146390
08/07/07 19:41
08/07/07 19:41
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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OP
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Joined: Feb 2006
Posts: 2,185
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problem, i don't have pro, and camera arc messes up my hud because it's made of mostly entities
edit: lostclimate, as long as it doesn't require sylex 3 i could use it, where can i find it?
Last edited by Manslayer101; 08/07/07 19:44.
- aka Manslayer101
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Re: fisheye camera
[Re: lostclimate]
#146392
08/08/07 07:56
08/08/07 07:56
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Joined: Oct 2002
Posts: 8,939 planet.earth
ello
Senior Expert
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Senior Expert
Joined: Oct 2002
Posts: 8,939
planet.earth
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you can do it without shaders (create a sphere model and project the camera to its texture) or take a look here: http://www.earthcontrol.de/main.php?loc=...p;aktion=listitscroll to the bottom and download ucfx.zip (check the readme file for more info) hope it helps you (btw, the shaders need to be updated to current specifications, as it is old dx8, i guess i'll do it these days) edit: i updated the shaders so they work with the current 3dgs versions (pressing "q" toggles the noshader version)
Last edited by ello; 08/08/07 13:11.
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Re: fisheye camera
[Re: ello]
#146393
08/08/07 16:07
08/08/07 16:07
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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OP
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Posts: 2,185
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but this requires render to texture correct?
- aka Manslayer101
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Re: fisheye camera
[Re: ello]
#146395
08/08/07 18:44
08/08/07 18:44
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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Upgrading to A7 Commercial is an option as well when you require render to texture It costs money but it has got results without the use of a dll. Cheers Frazzle
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