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Re: Ston3D/ShiVa
[Re: Toast]
#143484
12/09/07 11:59
12/09/07 11:59
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Joined: Jun 2005
Posts: 4,875
broozar
OP
Expert
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OP
Expert
Joined: Jun 2005
Posts: 4,875
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i haven't been too much in touch with the scripting system, as stonetrip provides the most essential frameworks (fps, car/driving, showcase), so for the most basicthings it's just drag'n'drop your models into the framework. if you always worked with c-like languages, it's a change over, sure. if-then-end, ~=, no ";" are unusual at first. plus, it's completely object-oriented that i'm not used to yet. of course, you're free to start from the very beginning and build your own framework. try it, the PLE version is free and offers everything except for publishing.
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Re: Ston3D/ShiVa
[Re: broozar]
#143485
12/09/07 18:34
12/09/07 18:34
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Joined: Oct 2002
Posts: 8,939 planet.earth
ello
Senior Expert
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Senior Expert
Joined: Oct 2002
Posts: 8,939
planet.earth
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wow, thats pretty awfull that they offer this christmas deal now! really... i can only shout out the f-word very loud!
btw, i guess to be under the first 100 would not have been easy, plus its easy to tell that already 100 have bought it...
Last edited by ello; 12/09/07 18:40.
www.earthcontrol.dequoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
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Re: Ston3D/ShiVa
[Re: TheExpert]
#143492
12/11/07 00:33
12/11/07 00:33
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Joined: Jun 2005
Posts: 4,875
broozar
OP
Expert
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OP
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Joined: Jun 2005
Posts: 4,875
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demo: yes, there is currently no doom3-scale test level for shiva. nor is for acknex *cough*office.wmp*cough*. performance: test the car dem (bloom, motion blur, normal mapping, physics, collision, all together) and judge yourself. but it's no 700-3000-fps-irrlicht. shaders: there is no real shader editor, that means you cannot write your own fx files currently. but that's not necessary. shiva offers a material module where you can "assemble" your shader including variations of normal mapping, env mapping, true reflection and real refraction, the possibilites of combining em all seem endless. again, see the car demo for shaders.
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