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Re: [GSTNet] 0.5.9 released [Re: nfs42] #133916
08/22/07 14:06
08/22/07 14:06
Joined: Oct 2005
Posts: 57
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picoder Offline
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Posts: 57
Thanks nfs42 for plugin!

GSTNet works great on local network.
Does it work on internet connection? For example, by GSTnet, can users connect my dedicated server on internet?

Re: [GSTNet] 0.5.9 released [Re: picoder] #133917
08/22/07 14:13
08/22/07 14:13
Joined: Jun 2001
Posts: 1,004
Dossenbach
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nfs42 Offline OP
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nfs42  Offline OP
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Posts: 1,004
Dossenbach
no problem, it works
try Damocles demo apps
http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/773828/an/0/page/1#Post773828
or
http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/775246/an/0/page/1#Post775246

or the demos from my website.

atm there's no client movement prediction.
so you have to script your own code to defeat lag.
but it is on the roadmap.


Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: [GSTNet] 0.5.9 released [Re: nfs42] #133918
08/22/07 14:34
08/22/07 14:34
Joined: Oct 2005
Posts: 57
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picoder Offline
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Posts: 57
Thanks for yor answer.

Re: [GSTNet] 0.5.9 released [Re: nfs42] #133919
08/23/07 13:37
08/23/07 13:37
Joined: Oct 2005
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picoder Offline
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Hi nfs42,

I have downloaded GSTNet 0.5.10 version from www.gstools.de
But when I run my project, engine didn't load GSTNet.dll
If I replace GSTNet.dll(0.5.9), engine can load GSTNet.dll
I tried on different computers, but they normally run the GSTNet 0.5.10 version

I don't know why didn't acknex load GSTNet.dll(0.5.10) on my computer.
you think, what's the problem?
Does GSTNet 0.5.10 version need any additional program like .net?


If I use GSTNet.dll(0.5.9 version), diag text file is that:

Log of A7 Engine 7.05.4 run at Thu Aug 23 16:04:40 2007
Inzar on Windows NT/2000/XP version 5.1 Build 2600
Options -diag

App C:\Program Files\GStudio7\demo2.cd\demo2.exe in C:\Program Files\GStudio7\demo2.cd\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Pro Edition V7.05.4 - Aug 14 2007

Mouse found
Realtek AC97 Audio opened
NVIDIA GeForce FX 5700 Ultra pure T&L device 1ff9 detected
D3D device NVIDIA GeForce FX 5700 Ultra 1ff9 selected
Opening 7 resources in DEMO2.WDL....
PATH C:\Program Files\GStudio7\demo2.cd\code\..

GSTNet.dll opened
Running DEMO2.WDL
4 objects
D3D_Init Window: 640x480x1244820 -> Window: 1x640x480x32
Video memory found: 237 MB
Main started
Main loop.........ok
1st frame - 242688K.. ok
Normal exit
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Pro Edition V7.05.4 - Aug 14 2007
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
Close window



If I use GSTNet.dll(0.5.10 version), diag text file is that:

Log of A7 Engine 7.05.4 run at Thu Aug 23 16:31:11 2007
Inzar on Windows NT/2000/XP version 5.1 Build 2600
Options -diag

App C:\Program Files\GStudio7\demo2.cd\demo2.exe in C:\Program Files\GStudio7\demo2.cd\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Pro Edition V7.05.4 - Aug 14 2007

Mouse found
Realtek AC97 Audio opened
NVIDIA GeForce FX 5700 Ultra pure T&L device 1ff9 detected
D3D device NVIDIA GeForce FX 5700 Ultra 1ff9 selected
Opening 7 resources in DEMO2.WDL....
PATH C:\Program Files\GStudio7\demo2.cd\code\..
Running DEMO2.WDL
4 objects
D3D_Init Window: 640x480x1244820 -> Window: 1x640x480x32
Video memory found: 237 MB
Main started
Main loop.........ok
1st frame - 242688K.. ok
Normal exit
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Pro Edition V7.05.4 - Aug 14 2007
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com


Thanks

Last edited by picoder; 08/23/07 13:50.
Re: [GSTNet] 0.5.9 released [Re: picoder] #133920
08/23/07 14:11
08/23/07 14:11
Joined: Jun 2001
Posts: 1,004
Dossenbach
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nfs42 Offline OP
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nfs42  Offline OP
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Posts: 1,004
Dossenbach
There should be no 'new' dependencies.
Has anyone else this problem ??


Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: [GSTNet] 0.5.9 released [Re: nfs42] #133921
08/23/07 14:42
08/23/07 14:42
Joined: Oct 2005
Posts: 57
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picoder Offline
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Posts: 57
I have found a topic about same problem. I think, they found a solution.

http://www.coniserver.net/ubbthreads/sho...true#Post761669

Re: [GSTNet] 0.5.9 released [Re: picoder] #133922
08/23/07 15:05
08/23/07 15:05
Joined: Jun 2001
Posts: 1,004
Dossenbach
N
nfs42 Offline OP
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nfs42  Offline OP
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Joined: Jun 2001
Posts: 1,004
Dossenbach
I think this is not the problem/solution. I'm using MingW !


Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: [GSTNet] 0.5.9 released [Re: nfs42] #133923
08/23/07 15:42
08/23/07 15:42
Joined: Oct 2005
Posts: 57
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picoder Offline
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picoder  Offline
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Posts: 57
I have tested GSTNet.dll(0.5.10 version) on another two computer. On one of them, plugin is worked but on other one, it didn't work.

Re: [GSTNet] 0.5.9 released [Re: picoder] #133924
08/23/07 16:10
08/23/07 16:10
Joined: Nov 2000
Posts: 1,534
hamburg
Samb Offline
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Samb  Offline
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Joined: Nov 2000
Posts: 1,534
hamburg
do they don't work in both run and publish version or only in the run version of the engine?

Re: [GSTNet] 0.5.9 released [Re: Samb] #133925
08/23/07 16:36
08/23/07 16:36
Joined: Oct 2005
Posts: 57
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picoder Offline
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picoder  Offline
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Posts: 57
I used publish version.
In addition, GSTNet 0.5.9 version works great on both of them.

Last edited by picoder; 08/23/07 16:45.
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