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Re: Early A7 beta speed test [Re: XNASorcerer] #111001
02/13/07 14:15
02/13/07 14:15
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
User
Felixsg  Offline
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
Quote:

I made more or less the same test with BV with more or less 1100000 polys and the fps was 11fps.
So, I guess A7 will be able to handle more things than BV. Hummm...



You are thinking back to gamestudio sorcerer?


Re: Early A7 beta speed test [Re: Felixsg] #111002
02/13/07 14:28
02/13/07 14:28
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Quote:

Quote:

I made more or less the same test with BV with more or less 1100000 polys and the fps was 11fps.
So, I guess A7 will be able to handle more things than BV. Hummm...



You are thinking back to gamestudio sorcerer?





I never left. I had a money problem... Well, I am still having it. I am on a bad time of my life now, on the money part.

And I always said that my plan is to buy A7 again as soon as I make some money. I still love BV, but I also have the same feeling for gamestudio. And I can do things with one and with the other.


Re: Early A7 beta speed test [Re: XNASorcerer] #111003
02/13/07 15:51
02/13/07 15:51
Joined: May 2004
Posts: 164
Germany
D
DARKLORD Offline
Member
DARKLORD  Offline
Member
D

Joined: May 2004
Posts: 164
Germany
A7: 26fps
A6: 25fps

Processor: Intel(R) Core(TM)2 CPU T5600 @ 1.83GHz (2 CPUs)
Memory: 2048MB RAM
Display Device: NVIDIA GeForce Go 7600 512.0 MB

Re: Early A7 beta speed test [Re: DARKLORD] #111004
02/13/07 16:17
02/13/07 16:17
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
Sorcerer :
I also own some other 3D engines like TV3D, BV engine , Blitz3D , but
like you i think once you've tried 3DGS and seen how easy, fast is to use
(even with it's problems , lacking features ...) you can't let it down

Re: Early A7 beta speed test [Re: TheExpert] #111005
02/13/07 17:25
02/13/07 17:25
Joined: Jul 2006
Posts: 69
P
piposlav Offline
Junior Member
piposlav  Offline
Junior Member
P

Joined: Jul 2006
Posts: 69
X23800+,1GB,RX700 256MB,120SATA2,XPSP2.

A7=45-50FPS
A6=25-32FPS

Re: Early A7 beta speed test [Re: piposlav] #111006
02/13/07 18:21
02/13/07 18:21
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
looks like there is no real fps gain for most people or am i wrong? is there any change in the rendering kernel at all that puts a gap between a6 and a7 in terms of rendering speed?

Re: Early A7 beta speed test [Re: ulf] #111007
02/13/07 20:35
02/13/07 20:35
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
As you can see from the post right above yours, some people are getting a 100% speed increase with A7. Once again, this is an early A7 beta so the speed increase might be even bigger with the official A7 release.

Re: Early A7 beta speed test [Re: George] #111008
02/14/07 08:39
02/14/07 08:39
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
i see but i think this is due to people looking at different spots of your demo test. for a real benchmark i think its better to use a still scene or to run it for a set ammount of time and calculate average fps.

its really strange that some get a speed increas while some dont. how can that be?

what i didnt get is did this test already contain the new rendering kernel for a7? or is it just made with the litec beta wich as far as i know does not?

Re: Early A7 beta speed test [Re: ulf] #111009
02/14/07 09:14
02/14/07 09:14
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
I can imagine some reasons for this behaviour:

1) old systems with weaker CPU and decent GPU render with A6 mainly on CPU. A7 increases rendering speed through better use of GPU on such systems. CPU has more free resources now

2) modern systems with very good cpu will probably render fast on both systems. So you don't see much of a difference

Regards.


Models, Textures and Games from Dexsoft
Re: Early A7 beta speed test [Re: Machinery_Frank] #111010
02/14/07 10:48
02/14/07 10:48
Joined: Jan 2004
Posts: 2,013
The Netherlands
E
Excessus Offline
Expert
Excessus  Offline
Expert
E

Joined: Jan 2004
Posts: 2,013
The Netherlands
Quote:

its really strange that some get a speed increas while some dont. how can that be?



I think this is because many people are still running the old version of gamestudio. The new one (6.5) was only announced as public beta on the forum, not as an official release (although the news page does mention it, most people only check the forums).. The new version is remarkably faster than the old one, but A7 is (on my systems, both old and new) not much faster than 6.5.

Franks explanation could also be (part of) the reason. Although rendering never happens on the CPU, culling does.
Quote:

old systems with weaker CPU and decent GPU render with A6 mainly on CPU.



In A7, there is less work for the CPU (no BSP-tree culling, optimizations), thus removing the bottleneck or moving it to the GPU.

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