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Re: Early A7 beta speed test [Re: DavidLancaster] #110981
02/07/07 06:52
02/07/07 06:52
Joined: May 2005
Posts: 819
U.S.
Why_Do_I_Die Offline
Warned
Why_Do_I_Die  Offline
Warned

Joined: May 2005
Posts: 819
U.S.
12 fps

AMD Athlon XP 2400+ 2.0 Ghz
512 MB Ram
Geforce FX 5200 Ultra 128 MB

Very impressed , 12 fps for 1,000,000 polys visible and on my outdated pc is pretty awesome.

Re: Early A7 beta speed test [Re: Why_Do_I_Die] #110982
02/07/07 07:14
02/07/07 07:14
Joined: Aug 2003
Posts: 511
Hilden in Germany
RobH Offline
User
RobH  Offline
User

Joined: Aug 2003
Posts: 511
Hilden in Germany
I have 56 fps with all models, only in 1024x768 i have 38 fps with all models.

AMD Athlon 64 3000+, ATI Radeon 1300 AGP, 1024 MB RAM.

Wow, A7 rocks.

Last edited by RobH; 02/07/07 07:45.
Re: Early A7 beta speed test [Re: RobH] #110983
02/07/07 07:21
02/07/07 07:21
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
43FPS, AMD Fx-55, 2GB ram, Geforce 7800. Either way, this is a ridiculous amount of polygons, so I wouldn't fret if your getting lower FPS/choppy camera. Surely not a 700% increase though. Even from 6.31 > 6.57.b > A7. Although A7 will be worth every dollar, as any speed update, even small, is worth it(never mind the other features).


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Early A7 beta speed test [Re: William] #110984
02/07/07 07:41
02/07/07 07:41
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
You are right, I wouldn't build a level with 1,000,000 polygons that are visible at the same time; however, now it is possible to do that! Please don't forget that this is an early A7 beta build; we might see an even bigger speed increase in the final version of A7.

Re: Early A7 beta speed test [Re: George] #110985
02/07/07 08:29
02/07/07 08:29
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
@ George:

The GeForce 7600 GT seems like good card for my system. Stupid thing is that a while ago I bought this card on Ebay, only the seller never send me the card! I have plans to purchase another case and the hardware little by little in order to build an new workstation with support for Vista. Maybe I use this system for test.

@ Ghost:

That card is even better yes! However, i've seen some posts about the card getting very hot, being noisy and a little to expensive €239.- for this computer as an upgrade. With in mind that I plan to build a complete new computer very soon.


smile
Re: Early A7 beta speed test [Re: D3D] #110986
02/07/07 10:18
02/07/07 10:18
Joined: Oct 2003
Posts: 702
Z
zazang Offline
User
zazang  Offline
User
Z

Joined: Oct 2003
Posts: 702
A7 - 15 fps(irrespective of resolution)
A6 - 13 fps(irrespective of resolution)

XP pro
AMD Athlon 2.8Ghz
ATI Radeon 9600XT,128mb
512mb ram
DX9.0c

Re: Early A7 beta speed test [Re: George] #110987
02/07/07 20:27
02/07/07 20:27
Joined: May 2002
Posts: 66
CH
M
maximo Offline
Junior Member
maximo  Offline
Junior Member
M

Joined: May 2002
Posts: 66
CH
15 Fps, P4 cpu 3GHz, GeForce 6600 256ram , 1Gb ram


maximo
Re: Early A7 beta speed test [Re: maximo] #110988
02/08/07 02:12
02/08/07 02:12
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
15 fps
P4 2.4GHz
GeForce 7600 GS 512 RAM
512 RAM


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Early A7 beta speed test [Re: XNASorcerer] #110989
02/08/07 18:09
02/08/07 18:09
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
1009406 polygons visible, 70-79 fps in 1280 x 1024 (I assume that's the highest resolution when pressing F5 since my flat panel only goes that far). Switching from a lot of polygons visible to not much polygons visible indeed causes jerky movement. Still, 1 million polies in plain sight in A6 gives me only 30 fps in 1280 x 1024 .

My system: Intel e6600 Core2Duo 2,4Ghz @ 3Ghz overclocked, ATI Radeon X1600XT 256mb and 1Gb RAM.

Not that it's useful info for us, but when no polies are in view in A6 it gives me 312 fps. In this A7 test it goes way up to 1475 fps if that happens.

I think the speed increase is impressive,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Early A7 beta speed test [Re: PHeMoX] #110990
02/08/07 19:34
02/08/07 19:34
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
FPS: 30 without overclocking
My specs; look at my sign.

Quote:


Not that it's useful info for us, but when no polies are in view in A6 it gives me 312 fps. In this A7 test it goes way up to 1475 fps if that happens.

I think the speed increase is impressive,





Same here, as George mentioned this is still an early test with A7 so I think the FPS will get even more higher then we've ever seen realised with 3DGS

Cheers

Frazzle


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