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Re: A7 logo contest [Re: JibbSmart] #107756
01/22/07 09:26
01/22/07 09:26
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
two simple and fast made trys, because im waiting for a level to compile...




hnm... a simple color inverted version of both woudl not be that wrong wouldn´t it?

Last edited by SPlKE; 01/22/07 09:27.
Re: A7 logo contest [Re: sPlKe] #107757
01/22/07 10:21
01/22/07 10:21
Joined: Jan 2004
Posts: 2,013
The Netherlands
E
Excessus Offline
Expert
Excessus  Offline
Expert
E

Joined: Jan 2004
Posts: 2,013
The Netherlands
Please people, stop using lensflares, it hurts my eyes..

Re: A7 logo contest [Re: Excessus] #107758
01/22/07 10:55
01/22/07 10:55
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
Spike: your first one is great

Gaaah.. I'm gonna post my entry, just I get to home, I'll put up quick scetch


"Yesterday was once today's tomorrow."
Re: A7 logo contest [Re: Inestical] #107759
01/22/07 12:54
01/22/07 12:54
Joined: Jul 2000
Posts: 27,978
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,978
Frankfurt
Wow, already remarkable entries with some nice ideas!

- Some info: we don't need more text in the image than "A7" and maybe "lite-C". The web address and "Gamestudio" will be visible in the engine startup message anyway, and thus is not needed in the image.

- Take care of the 'fade to white' and 'fade to black' requirement - unless a border is part of the image idea.

- The format should be either square, or like a banner with a width to height ratio of about 4:1 or 5:1.

- Avoid very small details, as the final horizontal size will be only 480 pixels for the banner, and about 200..250 pixels for a square image. When posting entries here, use that size.

- The image will be displayed in 8 bit, so too many smooth color or brightness ranges should also be avoided.

- Last but not least: There can be more than one winner! (when we can't decide between some entries)

Re: A7 logo contest [Re: jcl] #107760
01/22/07 14:31
01/22/07 14:31
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
first idea.

Re: A7 logo contest [Re: broozar] #107761
01/22/07 14:49
01/22/07 14:49
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
some variations at my attempt.




Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: A7 logo contest [Re: Realspawn] #107762
01/22/07 15:03
01/22/07 15:03
Joined: Sep 2002
Posts: 1,181
germany
E
Endgegner Offline
Serious User
Endgegner  Offline
Serious User
E

Joined: Sep 2002
Posts: 1,181
germany
I really like DaBro0zar's logo

Spike's is cool, too. I like the breaking light bulb...

Re: A7 logo contest [Re: jcl] #107763
01/22/07 15:32
01/22/07 15:32

A
Anonymous
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Anonymous
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Re: A7 logo contest [Re: ] #107764
01/22/07 15:59
01/22/07 15:59
Joined: May 2004
Posts: 164
Germany
D
DARKLORD Offline
Member
DARKLORD  Offline
Member
D

Joined: May 2004
Posts: 164
Germany
I had some free time, so here are my pics





Re: A7 logo contest [Re: DARKLORD] #107765
01/22/07 16:49
01/22/07 16:49
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
you rule, mercuryus
Now make it fade to black and white, and I might vote for it

I like yours as well, Dark lord.
Colors are great. Maybe it's a bit too simple? I don't know... Simple's good, I agree with Drabro0zar there... but if it's too simple it may look like 3dgs is a very simple, maybe not very powerful engine...
Still looks good though


~"I never let school interfere with my education"~
-Mark Twain
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