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Re: Update! [Re: mpdeveloper_B] #106151
12/16/07 04:08
12/16/07 04:08
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Ill do some testing, but I can only do limited looking for bugs, since I will be swamped, I can help you with code or optimizations, but if you have any questions for ideas on how to fix the bugs'll Ill be able to help with that.

edit:

Just wanted to add, after watching the videos, something seemed to be missing when shooting the enemies, and I just realized, you really need some knock back animateions.

Last edited by lostclimate; 12/16/07 04:13.
Re: Update! [Re: lostclimate] #106152
12/16/07 19:27
12/16/07 19:27
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Antwerp,Belgium
Good to hear you have the ability to tweak your script which is quite important to avoid later bugs
It seems like the game is nearly finished besides the voice acting, the cutscene and the loading screen but I guess you guys will get that running in no time

Cheers

Frazzle


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Re: Update! [Re: frazzle] #106153
12/16/07 20:58
12/16/07 20:58
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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thanks to both of you

@lostclimate: do you mean mechs falling while you are damaging them with machine guns, rockets, etc? i'm not sure about having it, because it would slow gameplay for the player, which we don't want, or do you mean when they die? and by the way, glad to hear you still want to beta test

@frazzle: yep, the only reason the loading screens aren't done is because they are level specific, but with the near beta we will have the first 2 cutscenes which will kind of tease you as to how good they will be

so far the game is coming together as we planned, plus some extra things that we didn't i think it will turn out pretty good

edit: i forgot to say, if you want updated screenshots, or some short info on the game, go to preva's website: PreVa we also have a few promo wallpapers, and the videos are also shown there

Last edited by mpdeveloper_B; 12/16/07 21:09.

- aka Manslayer101
Re: Update! [Re: mpdeveloper_B] #106154
12/17/07 04:15
12/17/07 04:15
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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yeah, when the get hit with something. like in boxing when someone gets hit in the face.

Re: Update! [Re: lostclimate] #106155
12/18/07 11:48
12/18/07 11:48
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Good, I like being teased
No serious, about the new screens, I like them, they give the user the information of being a great game but not showing of all the little secrets the game has Now that's marketing ^^

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Update! [Re: frazzle] #106156
12/18/07 19:30
12/18/07 19:30
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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well, most of the cheats and funny stuff isn't shown off, we do have some comedy in cutscenes and cheats, but the ones in cutscenes may be hard to notice


- aka Manslayer101
Re: Update! [Re: mpdeveloper_B] #106157
12/18/07 21:25
12/18/07 21:25
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Comic robots, now that's creative

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Update! [Re: frazzle] #106158
12/18/07 22:26
12/18/07 22:26
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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ok, here's three new videos, they are all actual gameplay footage, so no added music, but here ya go:

Gameplay video 1
Gameplay video 2
Gameplay video 3


- aka Manslayer101
Re: Update! [Re: mpdeveloper_B] #106159
12/19/07 09:40
12/19/07 09:40
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Nice video, the gamplay looks quite FUN, especially with all those powerful weapons
I like the fog element from the first environment, it really creates the feeling of anxiety.
The explosions are just perfect, couldn't be better if you ask me but isn't there a way to smoothly fade in/out the dynamic light that appears after each explosion so it wouldn't be just the light on/off effect.
The best part was the 'flame trower', burn baby burn ^^
Great stuff

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Update! [Re: frazzle] #106160
12/19/07 14:27
12/19/07 14:27
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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my only issue is the combat.... it seems slow, or something, dont know how to explain it.

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