Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (M_D), 1,430 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: rrrrrrrrrr!!! Super BRIGHTNESS bug??? [Re: HPW] #71321
04/19/06 00:42
04/19/06 00:42
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
It's a problem between the shader and the graphics card then... Is there any way a correction could possibly be added in? I don't do shaders, as I only have the standard version...


xXxGuitar511
- Programmer
Re: rrrrrrrrrr!!! Super BRIGHTNESS bug??? [Re: xXxGuitar511] #71322
04/19/06 00:56
04/19/06 00:56
Joined: Aug 2005
Posts: 343
Germany
HPW Offline
Senior Member
HPW  Offline
Senior Member

Joined: Aug 2005
Posts: 343
Germany
I don't know how this shader works and I'm not a shader programmer.
In most times with NVidia cards it's only a little thing like you must clear the screen (or bitmap) every frame (with black color) before display the new graphic effect/scene.

Last edited by HPW; 04/19/06 00:57.

Evil Blood (v. 0.52) RPG
Commport.de (Social Network Community)
Re: rrrrrrrrrr!!! Super BRIGHTNESS bug??? [Re: HPW] #71323
04/19/06 04:11
04/19/06 04:11
Joined: Mar 2005
Posts: 123
O
oronll Offline OP
Member
oronll  Offline OP
Member
O

Joined: Mar 2005
Posts: 123
Quote:

ATI cards have failure correction, but NVidia seems to haven't.
This is what I found out while I'm used Quest 3D (another 3D Engine).
It could be a failure in the Shader but also a driver problem.
I have a NVidia card in my PC at home and a ATI at work. There are many differences in displaying the same shaders on this cards.





yes I was starting to think it was something like that .. I have access to 2 ati pcs but only one Nvidia at the moment ..

i may post a demo to see if you guys have the same problem ..

Re: rrrrrrrrrr!!! Super BRIGHTNESS bug??? [Re: oronll] #71324
04/24/06 16:22
04/24/06 16:22
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Mmm, it's funnny, these kind of effects are what you can get with applying shaders to a whole program. With ATI you can turn on a shader which will make the whole game black and white/grayscale, negative colors or Sepia colors for example. It looks a lot like that, anyways, it's definately a shader problem then,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Page 2 of 2 1 2

Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1