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Re: Xbox 360 Controller Support (Contribution) [Re: Aaron] #69643
04/19/07 02:47
04/19/07 02:47
Joined: Sep 2005
Posts: 508
Texas
not_me Offline
User
not_me  Offline
User

Joined: Sep 2005
Posts: 508
Texas
so how would i program it for a game made with a6 comm.


-Initiate Games
-Level designer

http://www.sckratchmagazine.com
Re: Xbox 360 Controller Support (Contribution) [Re: not_me] #69644
06/23/07 23:59
06/23/07 23:59
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
did anyone figure out how to implement this? i added it, but my room spins when it loads.

Re: Xbox 360 Controller Support (Contribution) [Re: DocJoe] #69645
07/02/07 11:57
07/02/07 11:57
Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
Marcio Esper Offline
Senior Member
Marcio Esper  Offline
Senior Member

Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
Hi,
Great contribuition

I would like to know if your DDL work with any force feed back joysticky (EG Drive with pedals) or just with the xbox joysticky.

Best regards,

Marcio

Re: Xbox 360 Controller Support (Contribution) [Re: Marcio Esper] #216855
07/19/08 08:10
07/19/08 08:10
Joined: Jul 2008
Posts: 1
H
haggey Offline
Guest
haggey  Offline
Guest
H

Joined: Jul 2008
Posts: 1
Hello,

Can anyone help me? The example (xbox.exe) works. But I am not able to implement DocJoe's Xbox 360 Controller Support in my own code. Can somebody please explain how to do this? I'm completely new to lite-c. Even though I was able to make my first steps in lite-c, I am having problems implementing the Xbox 360 Controller Support. What I want to use is the rumble.

Thank you
haggey

Re: Xbox 360 Controller Support (Contribution) [Re: Aaron] #250627
02/09/09 06:52
02/09/09 06:52
Joined: Feb 2009
Posts: 2
R
rev Offline
Guest
rev  Offline
Guest
R

Joined: Feb 2009
Posts: 2
just wondering if this xbox controller plugin is compatible with the a7 version. I'm assuming it would, as a7 should work with backwards compatability, but hey you never know. If anyone could let me know that would be sweet.

Re: Xbox 360 Controller Support (Contribution) [Re: rev] #250633
02/09/09 08:01
02/09/09 08:01
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
i guess a7 has native support for 360 controller but im not sure.


3333333333
Re: Xbox 360 Controller Support (Contribution) [Re: DocJoe] #260694
04/13/09 01:17
04/13/09 01:17
Joined: Nov 2006
Posts: 5
X
xeno2k4ever Offline
Newbie
xeno2k4ever  Offline
Newbie
X

Joined: Nov 2006
Posts: 5
I cant get this to work either in my script....I want to use this for my game frown

Re: Xbox 360 Controller Support (Contribution) [Re: xeno2k4ever] #263860
05/02/09 18:17
05/02/09 18:17
Joined: Apr 2005
Posts: 796
U.S.A. Michigan
exile Offline
User
exile  Offline
User

Joined: Apr 2005
Posts: 796
U.S.A. Michigan
Got it to work in my script VERY easily. Once I learned how the functions worked, it was easily implemented into my script.

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