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Re: CEGUI Wrapper [Re: Orange Brat] #65602
03/10/06 11:17
03/10/06 11:17
Joined: Feb 2006
Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Posts: 69
Quote:


I tried this and it still gives me the same errors.




It seems that CEGUI is not yet compatible with the lastest directx.

could you please provide me some information of the error?
and if exists, the CEGUI.log from the example directory?

Re: CEGUI Wrapper [Re: chanwit] #65603
03/10/06 20:06
03/10/06 20:06
Joined: Aug 2000
Posts: 7,490
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Orange Brat Offline

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Orange Brat  Offline

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Joined: Aug 2000
Posts: 7,490
I would, but it's uninstalled. However, I recall it loadedt he level(a cube in the middle of a black space) and then a series of no function found in DLL errors displayed. You had to press OK and then the next one would pop up. I think it finally got to one that repeated over and over again, but I don't recall the specific one. I can't re-download, since the app seems to be unavailable at the moment.


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Re: CEGUI Wrapper [Re: Orange Brat] #65604
03/10/06 20:12
03/10/06 20:12
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
could you please just provide a zip instead of an installer? i hate installers.

cegui for a6... very cool! a6's native gui system is quite rigid.

wasn't wrapping the object oriented cegui api to c-script a pain? i also thought about doing a cegui wrapper a while ago but gave up very soon. looked too overwhelming to me (not very experienced with c++/direct3d).

Re: CEGUI Wrapper [Re: ventilator] #65605
03/10/06 20:25
03/10/06 20:25
Joined: Feb 2006
Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Hi ventilator,

Quote:

could you please just provide a zip instead of an installer? i hate installers.



Yes, sure. I'll prepare a zip for you.

Quote:


cegui for a6... very cool! a6's native gui system is quite rigid.




That's way it's here.

Quote:


wasn't wrapping the object oriented cegui api to c-script a pain? i also thought about doing a cegui wrapper a while ago but gave up very soon. looked too overwhelming to me (not very experienced with c++/direct3d).



Yep, it's quite difficult and painful to wrap all CEGUI APIs,
but I'm on the way.

I'll post the zipped libray here.

Re: CEGUI Wrapper [Re: ventilator] #65606
03/10/06 20:29
03/10/06 20:29
Joined: Mar 2003
Posts: 569
FRAJO Offline
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FRAJO  Offline
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Posts: 569
Seems to be a very useful plug-in.
Unfortunaltely I started to write a GUI plug-in some monts ago. Very bad, but that doesnt matter.( You can find an alpha version here )

Will I be able to place A6-Panels in front or behind the GUI objects?


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Re: CEGUI Wrapper [Re: FRAJO] #65607
03/10/06 21:00
03/10/06 21:00
Joined: Feb 2006
Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Joined: Feb 2006
Posts: 69
Quote:

Seems to be a very useful plug-in.
Unfortunaltely I started to write a GUI plug-in some monts ago. Very bad, but that doesnt matter.( You can find an alpha version here )




Try CEGUI, and you'll love it .

Quote:


Will I be able to place A6-Panels in front or behind the GUI objects?




I didn't try yet. But you can control the GUI rendering
using the ui_draw() function.

Re: CEGUI Wrapper [Re: ventilator] #65608
03/10/06 22:58
03/10/06 22:58
Joined: Feb 2006
Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Joined: Feb 2006
Posts: 69
Here's the zip version of GSGUI alpha.
Please download it from

http://centillex.com/files/gsgui_20060310a.zip

Re: CEGUI Wrapper [Re: chanwit] #65609
03/10/06 23:35
03/10/06 23:35
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
thanks for the zip!

i get "ui_... not found in dll" errors. i have copied the files into the correct folder like described in the readme. what could be the reason for this? seems like the plugin dll can't get opened.

Re: CEGUI Wrapper [Re: ventilator] #65610
03/10/06 23:49
03/10/06 23:49
Joined: Feb 2006
Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Joined: Feb 2006
Posts: 69
Did you run example with batch file?
or you're trying to run your own project?

If you ran the demo, could you try running the it with "ex1.bat"?
(just simply double-click)
All DLLs, look-and-feel files are needed to be copied
into the example folder before the example start.
You can check the source of ex1.bat to see how it works.

Re: CEGUI Wrapper [Re: chanwit] #65611
03/11/06 00:10
03/11/06 00:10
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441
i have tried both, copying manually and using the bat. i think the acknex.log shows that the gsgui.dll doesn't get opened. the plugindir variable seems to be set correctly. i will experiment some more tomorrow...

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