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Re: MDL Reducer -polygon reduction software for 3D [Re: Christian__A] #61155
01/02/06 15:47
01/02/06 15:47
Joined: Oct 2004
Posts: 1,068
J
Jamie_Lynn Offline
Senior Developer
Jamie_Lynn  Offline
Senior Developer
J

Joined: Oct 2004
Posts: 1,068
Trying this out now. Found one snag.

I have an older model - but it says it is MDL5 format - It has one skin - checked - it is is 24 bit rgb and no mipmaps. But I got a unknown format error just the same. If you want to test it out - you can get the model here

Re: MDL Reducer -polygon reduction software for 3D [Re: Jamie_Lynn] #61156
01/05/06 09:51
01/05/06 09:51
Joined: Dec 2005
Posts: 28
Japan
Hiroyuki Offline OP
Newbie
Hiroyuki  Offline OP
Newbie

Joined: Dec 2005
Posts: 28
Japan
@mk_1:Though there is an anothor author of the original model of the xmas cap and he says it isn't a completely free model, I like the xmas cap too.
@Gafgar:Thank you for the information of the MDL7! I will check it.
@A.Russell:Oh my 3DGS manual has been an old version.. Thank you for the information! And I think many Japanses would choose 3DGS too, if the language issues which you mentioned are solved, and 2D animated culture which constitutes the main part of the "geek paradise" are turned into 3D more. Actually I myself am introducing 3DGS into Japanese people, but I think I need to arrange more Japanese documents and Japanase sample games of 3DGS though..
@ChristianA:Thank you.
@Jamie_Lynn:I checked your model above and noticed that while MED 6.24 says the model's skin is 256x256x16, the exported skin image from the model is 24bit certainly.. Though I don't know the reason of this, I succeeded to convert it to 256x256x24 by importing the same 24bit skin from TGA.(BMP and PCX were not imported as 24bit.) (Anyway, sorry for such a many requirements of the input model of the current version of the MDL Reducer. I will improve it. )


Hiroyuki
*I DEEPLY APPLICEATE FOR WORLD-WIDE HELPS TO TOHOKU JAPAN!
*Sorry for my bad English!
My old softwares - OBJ2MDL&MDL Reducer
Re: MDL Reducer -polygon reduction software for 3D [Re: Hiroyuki] #61157
01/06/06 03:33
01/06/06 03:33
Joined: Dec 2005
Posts: 28
Japan
Hiroyuki Offline OP
Newbie
Hiroyuki  Offline OP
Newbie

Joined: Dec 2005
Posts: 28
Japan
Quote:

(Anyway, sorry for such a many requirements of the input model of the current version of the MDL Reducer. I will improve it. )




Now I released MDL Reducer Ver0.92. 3DGS MDL5 models containing multiple skins and 8or16or32 bit skins are newly surpported from this version.


Hiroyuki
*I DEEPLY APPLICEATE FOR WORLD-WIDE HELPS TO TOHOKU JAPAN!
*Sorry for my bad English!
My old softwares - OBJ2MDL&MDL Reducer
Re: MDL Reducer -polygon reduction software for 3D [Re: Hiroyuki] #61158
01/07/06 02:14
01/07/06 02:14
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
Thank you very much for this usefull tool.

Re: MDL Reducer -polygon reduction software for 3D [Re: Josh_Arldt] #61159
01/09/06 07:58
01/09/06 07:58
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline

User
Matt_Coles  Offline

User

Joined: Jul 2003
Posts: 893
Melbourne, Australia
Can't wait for the md7 format, thanks again for the great contribution

Matt Coles

Re: MDL Reducer -polygon reduction software for 3D [Re: Matt_Coles] #61160
01/09/06 12:34
01/09/06 12:34
Joined: Nov 2005
Posts: 368
Texas, USA
JoraSell Offline
Senior Member
JoraSell  Offline
Senior Member

Joined: Nov 2005
Posts: 368
Texas, USA
Looking forward to mdl7 support, since all of the models I am doing are in this format, I would be wasting my time to tyr your product now, it does look wonderful, and I would realy like to download it now and make use of it, but my current project, as stated above, uses the mdl7 format.

Re: MDL Reducer -polygon reduction software for 3D [Re: JoraSell] #61161
01/09/06 16:33
01/09/06 16:33
Joined: Jun 2003
Posts: 1,017
Germany
T
Thomas_Nitschke Offline
Senior Developer
Thomas_Nitschke  Offline
Senior Developer
T

Joined: Jun 2003
Posts: 1,017
Germany
Yep, me too. Keep it up!


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
Re: MDL Reducer -polygon reduction software for 3D [Re: Hiroyuki] #61162
01/10/06 16:26
01/10/06 16:26
Joined: Aug 2002
Posts: 673
Las Cruces, NM
JimFox Offline
User
JimFox  Offline
User

Joined: Aug 2002
Posts: 673
Las Cruces, NM
Hello Hiroyuki,
I downloaded your polygon reducer, and it worked great. Got a 20% reduction in polys with no discernable loss in quality. For me, I can use this well, even with the MDL5 limitation, just by doing the poly reduction and then converting to MDL7. I guess it would work better to do the poly reduction before animating. I would also encourage you to make another version that handles both model formats, but this is very usable as it is. Happy new year!!
Best regards,


Jim
Re: MDL Reducer -polygon reduction software for 3D [Re: JimFox] #61163
01/16/06 23:54
01/16/06 23:54
Joined: Dec 2005
Posts: 28
Japan
Hiroyuki Offline OP
Newbie
Hiroyuki  Offline OP
Newbie

Joined: Dec 2005
Posts: 28
Japan
@ALL:Thank you very much for encouraging comments above! Although now I have less free time than the New Year's holidays, I will improve it and want to support the MDL7 before long.


Hiroyuki
*I DEEPLY APPLICEATE FOR WORLD-WIDE HELPS TO TOHOKU JAPAN!
*Sorry for my bad English!
My old softwares - OBJ2MDL&MDL Reducer
Re: MDL Reducer -polygon reduction software for 3D [Re: Hiroyuki] #61164
08/24/06 17:48
08/24/06 17:48
Joined: Aug 2005
Posts: 336
Connecticut
Galen Offline
Senior Member
Galen  Offline
Senior Member

Joined: Aug 2005
Posts: 336
Connecticut
I just tried it after looking around for exactly such a program, and it worked quite well. Some of my skin UV mapping came out odd, but that likely has to do with the way I mapped it in the first place

I'm going to try this with a bunch of my models that can use reducing. MDL7 would be great, but for now converting the model myself is fine. Great job!

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