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[Newton] Funny Error ! #59624
11/26/05 16:13
11/26/05 16:13
Joined: Jun 2004
Posts: 73
Switzerland, Basel
D
Des_Tiny Offline OP
Junior Member
Des_Tiny  Offline OP
Junior Member
D

Joined: Jun 2004
Posts: 73
Switzerland, Basel
Hi!

I created a new level in WED like the Newton Userguide tells. I added an entity (box) and gave it the NewtonWoodEntity action. "Build", "Run". The box falls down. BUT then, if I add a normal cube and put it under the box, the box simply falls through it. Why do this happen?

Here, a screenshot with my problem:



Last edited by Animorphs; 11/26/05 18:29.

_______________________________________________ GameStudio 6 Extra Edition Processor: 2.80 Ghz RAM: 2046MB Graficcard: Radeon X600 256MB DOWNLOAD PONG FIGHT
Re: [Newton] Funny Error ! [Re: Des_Tiny] #59625
11/28/05 15:21
11/28/05 15:21
Joined: Jun 2004
Posts: 73
Switzerland, Basel
D
Des_Tiny Offline OP
Junior Member
Des_Tiny  Offline OP
Junior Member
D

Joined: Jun 2004
Posts: 73
Switzerland, Basel
I saved my level, because I read that this is very important. But after saving, there is still no a "level.cls" file. How can I create one?


_______________________________________________ GameStudio 6 Extra Edition Processor: 2.80 Ghz RAM: 2046MB Graficcard: Radeon X600 256MB DOWNLOAD PONG FIGHT
Re: [Newton] Funny Error ! [Re: Des_Tiny] #59626
11/29/05 21:36
11/29/05 21:36
Joined: Jun 2004
Posts: 73
Switzerland, Basel
D
Des_Tiny Offline OP
Junior Member
Des_Tiny  Offline OP
Junior Member
D

Joined: Jun 2004
Posts: 73
Switzerland, Basel
Now, I have the "level.cls" file. BUT, it still dont work!!! I added the code lines which are in the NGD Userguide, to make this file. And a save allways before trying the level. And the box still simly falls through the plattform. I tried to make the plattform higher, to put the box directly over the platform, but it didnt help. When the box falls through the platform, it makes a collosion sound, so Newton recognize that there is something under the box, but the box dont stop falling. Sometimes (I dont know exaxtly when, I just made some experiments) the box falls INTO the platform, and stays there and moves in the platform.
What is wrong?

I have the GS6 Extra (Sybex-Version). Is this OK?
Could somebody perhaps make a simpe level, like on the screenshot? Would be nice.


_______________________________________________ GameStudio 6 Extra Edition Processor: 2.80 Ghz RAM: 2046MB Graficcard: Radeon X600 256MB DOWNLOAD PONG FIGHT
Re: [Newton] Funny Error ! [Re: Des_Tiny] #59627
11/30/05 10:21
11/30/05 10:21
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
maybe your gravity is too high...
or the mass of the object is too high.
try some of the settings.

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: [Newton] Funny Error ! [Re: Des_Tiny] #59628
11/30/05 10:26
11/30/05 10:26
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
why do you call this funny??

ok, maybe you need to tell newton that the other box is a collider?? i dont use newton, but who knows

Re: [Newton] Funny Error ! [Re: ello] #59629
11/30/05 11:04
11/30/05 11:04
Joined: Mar 2005
Posts: 514
Brazil
Carloos Offline
User
Carloos  Offline
User

Joined: Mar 2005
Posts: 514
Brazil
Did you checked for you Models origin ? Isnt your models placed far from the origin in MED ?


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