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Advanced HLSL Shader Tutorial #56061
09/24/05 18:44
09/24/05 18:44
Joined: May 2003
Posts: 609
Rattenfängerstadt
Rigoletto Offline OP
Developer
Rigoletto  Offline OP
Developer

Joined: May 2003
Posts: 609
Rattenfängerstadt
Hi,

i have put a SimpleHLSLShaderTutorial on wiki.
Now i think about an advanced tutorial using shader fragments. But i get the error X3000 (unexpected token: compile_fragment).

Anybody knows how to use it in 3dgs or have an example.

Re: Advanced HLSL Shader Tutorial [Re: Rigoletto] #56062
09/24/05 21:53
09/24/05 21:53
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline
Serious User
Lion_Ts  Offline
Serious User

Joined: Aug 2005
Posts: 1,185
Ukraine
Thank you, Rigoletto for that tutorial !

Re: Advanced HLSL Shader Tutorial [Re: Rigoletto] #56063
09/25/05 00:32
09/25/05 00:32
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Can't stop to praise you for your efforts to bring the community forward with your tutorials! Thanks a lot!

Re: Advanced HLSL Shader Tutorial [Re: Rigoletto] #56064
09/25/05 01:20
09/25/05 01:20
Joined: Sep 2005
Posts: 7
Kansas
Mohack Offline
Newbie
Mohack  Offline
Newbie

Joined: Sep 2005
Posts: 7
Kansas
Hallo to all! Haha tenk you for you make dis tutorial available.

Me need to access dis wit me password not work. Me make dis ok to access de updates. Maybe me do somting wrong?

Please can help.

Me make access to update files ok, so me no understand.

Respect to you.






Re: Advanced HLSL Shader Tutorial [Re: Mohack] #56065
09/25/05 03:00
09/25/05 03:00
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Rhuarc Offline
Expert
Rhuarc  Offline
Expert

Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Username: acknex
password: acknex

-Rhuarc


I no longer post on these forums, keep in touch with me via:
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Re: Advanced HLSL Shader Tutorial [Re: Rhuarc] #56066
09/26/05 14:55
09/26/05 14:55
Joined: Sep 2005
Posts: 7
Kansas
Mohack Offline
Newbie
Mohack  Offline
Newbie

Joined: Sep 2005
Posts: 7
Kansas
Ah big hug! Haha

Tenk you for dis.


Nothing is what rocks dream of. Rust never sleeps. My Page
Re: Advanced HLSL Shader Tutorial [Re: Rigoletto] #56067
09/27/05 17:25
09/27/05 17:25
Joined: May 2003
Posts: 609
Rattenfängerstadt
Rigoletto Offline OP
Developer
Rigoletto  Offline OP
Developer

Joined: May 2003
Posts: 609
Rattenfängerstadt
Quote:

Now i think about an advanced tutorial using shader fragments. But i get the error X3000 (unexpected token: compile_fragment).




It was only a little mistake and the error message was wrong. The token "compile_fragment" is recognized, was only at the wrong place.

It must looks:

Code:
 vertexfragment r_AddSoilFog = compile_fragment vs_1_0 AddSoilFog(); 



If i figure out the correct use, i write it in the next tutorial too. It gives speed up, you don´t to have give parameters, and advantage of parralel use on arrays.

Re: Advanced HLSL Shader Tutorial [Re: Mohack] #56068
10/03/05 03:17
10/03/05 03:17
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline
User
Marky Mark  Offline
User

Joined: Jul 2002
Posts: 857
Québec
LOL
Quote:

Hallo to all! Haha tenk you for you make dis tutorial available.

Me need to access dis wit me password not work. Me make dis ok to access de updates. Maybe me do somting wrong?

Please can help.

Me make access to update files ok, so me no understand.

Respect to you.





There's so much people that don't see ACKNEX/ACKNEX

Last edited by Marky Mark; 10/03/05 03:19.

Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: Advanced HLSL Shader Tutorial [Re: Marky Mark] #56069
10/03/05 03:55
10/03/05 03:55

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Well, I do. Come on. Look at the image.

Let's keep the topic back on focus here.


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