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Surfaces too big for shaded mode...???? #50561
08/02/05 11:30
08/02/05 11:30
Joined: Jun 2005
Posts: 734
Under your couch
Silent_Assassin Offline OP
Developer
Silent_Assassin  Offline OP
Developer

Joined: Jun 2005
Posts: 734
Under your couch
When i am building it tells me WARNING W066(11112):Surfaces too big for shaded mode... then it goes really really slow can anyone solve this most likey simple problem for me :P


Visit us at www.m-tec-development.com WIP - Urban Conflict
Re: Surfaces too big for shaded mode...???? [Re: Silent_Assassin] #50562
08/02/05 11:54
08/02/05 11:54
Joined: Sep 2004
Posts: 340
Canada, ONT
Crewed Offline
Senior Member
Crewed  Offline
Senior Member

Joined: Sep 2004
Posts: 340
Canada, ONT
yes you must make your ground and world block flagged as flat under the texture
this way it will build faster for testing and you wont have to wait so long


AnotherRealm Forum Related topics to 3D GameStudio
Re: Surfaces too big for shaded mode...???? [Re: Crewed] #50563
08/02/05 19:25
08/02/05 19:25
Joined: Mar 2002
Posts: 7,726
old_bill Offline
Senior Expert
old_bill  Offline
Senior Expert

Joined: Mar 2002
Posts: 7,726
Or split it in different squares, that will also eliminate this warning.

old_bill


Success is walking from failure to failure with no loss of enthusiasm.

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