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Re: Lightsaber Work [Re: Grimber] #47829
10/23/05 19:04
10/23/05 19:04
Joined: Sep 2003
Posts: 4,959
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Grimber Offline OP
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Grimber  Offline OP
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Joined: Sep 2003
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OK i re uploaded the file. you can download it from the original link

Re: Lightsaber Work [Re: Grimber] #47830
10/23/05 19:35
10/23/05 19:35
Joined: Sep 2003
Posts: 281
Arkansas\USA
raiden Offline
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raiden  Offline
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Joined: Sep 2003
Posts: 281
Arkansas\USA
Very cool Grimber, thanks for posting.

-raiden


"It doesn't matter if we win or lose, it's how we make the game."
--------------------
Links: 3DGS for Dummies
Re: Lightsaber Work [Re: Grimber] #47831
10/23/05 19:56
10/23/05 19:56
Joined: Jan 2003
Posts: 1,142
California
Daedelus Offline
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Daedelus  Offline
Senior Developer

Joined: Jan 2003
Posts: 1,142
California
Thank you


Formula Games - A place to buy and sell Indie games.
Re: Lightsaber Work [Re: Daedelus] #47832
10/24/05 01:36
10/24/05 01:36
Joined: Aug 2005
Posts: 574
I
Ithicus Offline
Developer
Ithicus  Offline
Developer
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Joined: Aug 2005
Posts: 574
When I open the lightsaber it is a little dot...I increased the par size with no good results. Im using A6.31.4. Any help?

Thanks
McLaren

Re: Lightsaber Work [Re: Ithicus] #47833
10/24/05 05:08
10/24/05 05:08
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Posts: 4,959
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Grimber Offline OP
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Grimber  Offline OP
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don't know, did you change anything at all?
only way i can even get a reproduction of what you discribed is by eliminating the vertex incrementation routine in the script

or by editing the model and deleting all the un-attached vertexs ( which you need )

Last edited by Grimber; 10/24/05 05:10.
Re: Lightsaber Work [Re: Grimber] #47834
10/24/05 20:26
10/24/05 20:26
Joined: Aug 2005
Posts: 574
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Ithicus Offline
Developer
Ithicus  Offline
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Joined: Aug 2005
Posts: 574
I didnt change the script at all. Really strange...

McLaren

Re: Lightsaber Work [Re: Ithicus] #47835
10/24/05 22:08
10/24/05 22:08
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Posts: 4,959
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Grimber Offline OP
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check makesure the grade4.bmp file is ok (open it in paint)

Re: Lightsaber Work [Re: Grimber] #47836
10/25/05 00:22
10/25/05 00:22
Joined: Aug 2005
Posts: 574
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Ithicus Offline
Developer
Ithicus  Offline
Developer
I

Joined: Aug 2005
Posts: 574
Yup, its a grey gradient in a circle shape.

Everyhting appears, just the lightsaber doesnt extend, almost as if the particles lifespan dies before it reaches its intended vector. Or its intended vector is messed up. (Like its not incrememting upwards) I tried upping the lifespan to no effect.

Its to bad, this is a really cool contribution.

McLaren

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