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Exile's FPS Project (Vehemence) #459987
06/13/16 11:13
06/13/16 11:13
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
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exile  Offline OP
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Greetings,

So after bombarding the "what are you working on" thread with videos and demos of my game I thought it would be more appropriate to create an actual project thread. After some suggestions from Kartoffel and 3Run (thanks guys!) I have made a few modifications (see below). I will be updating this thread with the progress of the game and any download links will be managed and up to date. Any feedback is welcome but at this time I am mostly looking for feedback on gameplay.


Changelog
------------------------------
Jun/13/2016
-Changed mouse force values from mouse_force to mickey as recommended by Kartoffel.
-Added a quick and dirty configuration manager to the game, starting the game will create a config file which can be modified to change the performance of the game. Currently Enable_bloom, and Enable_blur are non functional.
-Noticed an issue with bones animation, modified it so bone creation should no longer cause crashes. Please report any crashes regarding "spawn_ragdoll".


Demo
------------------------------
https://www.dropbox.com/s/cnmyz3yihma9z8w/FPS_Build_004.zip?dl=0

Last edited by exile; 06/13/16 12:52.
Re: Exile's FPS Project (Vehemence) [Re: exile] #459990
06/13/16 11:24
06/13/16 11:24
Joined: Jul 2008
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Germany
rayp Offline

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Awesome! Simply awesome!
Reminds me to Quake3 which i love! Feels like some early beta of it, so good work.

Did i just fight Humans or Bots, guess Humans, if not good Bots! grin
Framerate seams good.

- Missing weapon draws.
- And the sun-effect only works if the sun is visible on Screen
I get the a message "Missing OpenAL.dll" at startup, maybe this sticks together?

edit:
Keeping in mind its all multiplayer programmed: hats off 2you, sir!
editend

Will take closer look into thats for sure.

Here you can see the sun effect is frozen

Last edited by rayp; 06/13/16 12:04.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Exile's FPS Project (Vehemence) [Re: rayp] #459997
06/13/16 12:10
06/13/16 12:10
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
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@rayp, Thanks for the feedback, I will include OpenAl.dll in the next build. Regarding the second issue (black screen with text) you mentioned, are you able to reproduce the issue? If so could you walk me through the steps to reproduce the issue please? Also I removed the flare effect for now, still testing some things with it.

Last edited by exile; 06/13/16 12:11.
Re: Exile's FPS Project (Vehemence) [Re: exile] #459998
06/13/16 12:15
06/13/16 12:15
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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I pressed the wrong number i guess grin ...so ignore that for now.

Just saw its Humans and Bots. Great!
edit: But u really need a weapon draw/holster Animation/script.
edit2: Or simply spawn the weapon below the visible screenview, then moving it up/down on Z axis to "fake" a draw/holster animation. But sure u know that grin

edit3:
Wait...there a weapondraw. Sorry! I thought its missing. Or is it not played when collecting weapons?
Nobody playing besides me right now?

Framterate good 30 - 40fps (max) btw

Last edited by rayp; 06/13/16 12:58.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Exile's FPS Project (Vehemence) [Re: rayp] #459999
06/13/16 12:54
06/13/16 12:54
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
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exile  Offline OP
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Ok just updated the file again, this time I enabled the weapon switch animation on weapon pickup, included OpenAl.dll, disabled the lenseflares, tightened up the mouse controls. Check original post for new link.

Re: Exile's FPS Project (Vehemence) [Re: exile] #460000
06/13/16 13:11
06/13/16 13:11
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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Great!
Feels much more stable somehow. Nice Feature (matter of taste) if Player has selected empty weapon autoswitch to weapon with ammo, but that depends on how you like it i guess.

I noticed the bots sometimes "spin" at this bridge ( fine tuning ^^ ):


All in all great work dude! But keep an eye on the framerate when the project grows. For now it feels smooth (in both windowmodes 30 - 40 ).


edit: Fun. Like UT/Q3 etc. Fast bloody MP action!

Last edited by rayp; 06/13/16 13:21.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Exile's FPS Project (Vehemence) [Re: rayp] #460002
06/13/16 13:51
06/13/16 13:51
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
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exile  Offline OP
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Joined: Apr 2005
Posts: 795
U.S.A. Michigan
Yea, framerate is a constant battle I am dealing with. Try tweaking some of the options in the config file and let me know what settings give you the best framerate on your machine.

Soon I will add a partial menu to make editing settings a bit easier, along with a server browser once I can find a way to implement SHA-256 encryption. I will also add alt-fire modes to the weapons and maybe add a new weapon or two (Can someone say concussion hammer?). Hopefully these features will be included in the next build release, possibly by Alpha_006.

Last edited by exile; 06/13/16 13:55.
Re: Exile's FPS Project (Vehemence) [Re: exile] #460024
06/13/16 18:36
06/13/16 18:36
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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rayp  Offline

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Germany
I had/still have framerate probs in every project, no matter what iam doing. Really, everyone.
I stipped it down to ent_animate with bones in non-pro Versions.

Ill try out and give another Feedback soon.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;

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