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Bullet Madness #435716
01/11/14 20:27
01/11/14 20:27
Joined: Apr 2005
Posts: 274
austria
Ascalon Offline OP
Member
Ascalon  Offline OP
Member

Joined: Apr 2005
Posts: 274
austria
Hallo, wir - das sind Bastiuscha und Ascalon - würden euch gerne unser Spiel bzw Projekt vorstellen. Im Zuge eines kleinen Wettbewerbs auf einem anderem deutschsprachigen Forum (http://forum.3dgs-hobbyschmiede.de), haben wir dieses Spiel erstellt. Momentan ist ein Level bzw Spielart fertig gestellt. Derzeit planen wir noch andere Spielarten und Levels. Je nachdem, was für Feedback wir bekommen wink

hello, we - that are bastiuscha and ascalon - would like to present our game or rather our project. In case of a small competitive we created this game. Currently one level is finished. At the moment, we are planing further levels and different ways to play.

Zum derzeitigem Spiel:
Es handelt sich um ein Multiplayerspiel für bis zu 4 Personen. Gestartet wird auf einer Plattform und das Ziel des Spieles ist, die anderen Mitspieler von der Plattform zu schubsen oder gekonnt auszuweichen, um so als letzter das Level zu überleben. Jeder Spieler hat 3 Leben, kann also 2 mal von der Plattform fallen, bevor er beim dritten mal aus dem Spiel scheidet. In der Mitte der Plattform befindet sich ein besonderes Item, das von Zeit zu Zeit erscheint. Wenn man es erfolgreich aufsammelt, erhält man für kurze Zeit eine besondere Fähigkeit. Welche ? Das sollte man selbst beim Sielen herausfinden wink

Our game is a multiplayer game up for 4 person. You start on a platform and the aim of the game is to push the others from the platform or skillfully dodge, so you are the only survivor. ( a classical one man standing). Each player has 3 life, so you can drop two times from the platform, after the third one, you have lost. In the middle of the platform you can find a unic item, that appears from time to time. If you got it, you will gain a special ability. Which one ? You have to find out yourself wink

derzeitige Features:
  • Multiplayergame 2-4 Players
  • Physics
  • Lobby Chat
  • special item wink


Screenshots:


Last edited by Ascalon; 01/11/14 21:07.

my webside : www.ascalon.jimdo.de
Re: Bullet Madness [Re: Ascalon] #435718
01/11/14 20:40
01/11/14 20:40
Joined: Apr 2005
Posts: 274
austria
Ascalon Offline OP
Member
Ascalon  Offline OP
Member

Joined: Apr 2005
Posts: 274
austria
Leider konnte ich vorhin nur 6 Screenshots mitschicken wink hier aber noch einer bzw der letzte Shot


my webside : www.ascalon.jimdo.de
Re: Bullet Madness [Re: Ascalon] #435719
01/11/14 21:15
01/11/14 21:15
Joined: Feb 2010
Posts: 886
Random Offline
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Random  Offline
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Joined: Feb 2010
Posts: 886
Bravo!
*clap, clap, clap, clap*

But the balls need faces with expressions.



Re: Bullet Madness [Re: Random] #435721
01/11/14 22:40
01/11/14 22:40
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
Nice.
Quote:
But the balls need faces with expressions.
Would be cool yes. Good idea.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Bullet Madness [Re: Random] #435738
01/12/14 19:04
01/12/14 19:04
Joined: Nov 2011
Posts: 274
de
lemming Offline
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lemming  Offline
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Joined: Nov 2011
Posts: 274
de
Originally Posted By: Random

But the balls need faces with expressions.

Not so sure... Then they would constantly roll over their own face.

But I have to agree it looks really nice!

Re: Bullet Madness [Re: lemming] #435741
01/12/14 20:01
01/12/14 20:01
Joined: Jul 2013
Posts: 158
F
Feindbild Offline
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Feindbild  Offline
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F

Joined: Jul 2013
Posts: 158
Funny enough this looks exactly like the game I'm working on at the moment, same gameplay mechanics, similar marble texture, even the idea with faces... Now I'm feeling watched... grin
I love the idea (he he he) and would love to play it once finished, I'm really curious how your version feels.


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