I dont think there is one. To do something like this with pro, you could create a bmap the same size as the screen, render to it, and apply a shader to that. Ello does this in alot of his demo's (although i think he usually uses a smaller then screen texture that is "fitted" to the screen).
Never argue with an idiot. They drag you down to their level then beat you with experience
Re: pointer to current screen?
[Re: slacer]
#37532 12/10/0417:1812/10/0417:18
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Re: pointer to current screen?
[Re: ello]
#37533 12/10/0417:2212/10/0417:22