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Re: anyone interested in some pp-shaders? [Re: PadMalcom] #424252
06/12/13 10:50
06/12/13 10:50
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Me too!


Visit my site: www.masterq32.de
Re: anyone interested in some pp-shaders? [Re: MasterQ32] #424281
06/12/13 17:56
06/12/13 17:56
Joined: Feb 2010
Posts: 886
Random Offline
User
Random  Offline
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Joined: Feb 2010
Posts: 886
Great!



Re: anyone interested in some pp-shaders? [Re: Random] #424284
06/12/13 18:28
06/12/13 18:28
Joined: Apr 2005
Posts: 274
austria
Ascalon Offline
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Ascalon  Offline
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Joined: Apr 2005
Posts: 274
austria
realy great and good work ! keep it on !


my webside : www.ascalon.jimdo.de
Re: anyone interested in some pp-shaders? [Re: Ascalon] #424294
06/12/13 21:54
06/12/13 21:54
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
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Kartoffel  Offline OP
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Thanks for the kind words! ( so there are some people who actually need this laugh )

If i'm fast enough I will release a first, simple (and not fully documented) test-version this weekend wink


POTATO-MAN saves the day! - Random
Re: anyone interested in some pp-shaders? [Re: Kartoffel] #424843
06/22/13 17:04
06/22/13 17:04
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
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Kartoffel  Offline OP
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Hey there,

Obviously I didn't manage to complete the pipeline as I've mentioned above.

However, I made some improvements (performance and quality) and I think I'm able to release it within this month.
But I'm still not 100% sure how I should release it... I thought about something like this:

It's free for any kind of project (commercial aswell) but you have to mention somewhere in the game / program that
the pp-shaders were made by me (for example on the startup-screen or in the credits)

Is that okay for you?


POTATO-MAN saves the day! - Random
Re: anyone interested in some pp-shaders? [Re: Kartoffel] #424845
06/22/13 17:08
06/22/13 17:08

M
Malice
Unregistered
Malice
Unregistered
M



For me personally it would be shameful not to list everyone who wrote code I used or modified. To answer you, That is agreeable and required (For me personally).

Re: anyone interested in some pp-shaders? [Re: ] #424857
06/22/13 21:59
06/22/13 21:59
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline
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Benni003  Offline
Senior Member

Joined: Aug 2008
Posts: 394
Germany
yes it is Ok Kartoffel laugh
And I'm also very interested in this. Especially in the bloom.
Can't wait for this laugh

Re: anyone interested in some pp-shaders? [Re: Benni003] #424866
06/23/13 09:33
06/23/13 09:33
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
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Kartoffel  Offline OP
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
soo, I'm currently adding some settings and writing down what functions can be used.
I think I'll finish this today but it's stil ljust an early version.

@Benni the bloom might look different to the screenshots I've posted before because I made a lot of changes.
However, I think you'll still like it.

(edit: btw.: what forum should I post the shaders in? shaders or projects?)

Last edited by Kartoffel; 06/23/13 09:36.

POTATO-MAN saves the day! - Random
Re: anyone interested in some pp-shaders? [Re: Kartoffel] #424877
06/23/13 14:28
06/23/13 14:28

M
Malice
Unregistered
Malice
Unregistered
M



I don't know but if you are releasing a code set I always look for this stuff in Lite-c Contributions.

Re: anyone interested in some pp-shaders? [Re: Kartoffel] #429021
09/06/13 22:00
09/06/13 22:00
Joined: Jun 2008
Posts: 146
London
T
Truth Offline
Member
Truth  Offline
Member
T

Joined: Jun 2008
Posts: 146
London
Wow these shots look amazing! I would love to add this bloom effect to my game http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Main=49875&Number=417937#Post417937 but it probably isn't c-script compatible and I would need to upgrade my extra edition to commercial to use shaders frown

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