I taked a look at the 2d game exemple in AUM 83 and i am wondering why the pixel on sprite used for the character seem to deform when the sprite rotate.
Ive trying a couple another image format.. always the same thing.. maybe the engine are just bad whit 2d?
The engine is perfectly fine with 2d. Please describe your problem in more detail. It's not even clear what you're exactly talking about. A sprite usually is an entity, but the workshop mostly talks about panels. Apart from that I cannot spot anything deformed in that workshop. A screenshot might help to make your problem clearer.
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