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Re: Tron effects : [Re: ratchet] #416235
01/29/13 14:07
01/29/13 14:07
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Perhaps we chould choose the shader style we want ? why not ?
With dark ugly lines or not ?


I don't really know why?
The dark lines are not a feature. They are an unwanted and bad looking effect caused by the "old" blending mode.

Last edited by Kartoffel; 01/29/13 14:19.

POTATO-MAN saves the day! - Random
Re: Tron effects : [Re: Kartoffel] #416341
01/30/13 15:18
01/30/13 15:18
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Posts: 2,488
Yes, but in fact it makes some sort of new shaders laugh

Re: Tron effects : [Re: ratchet] #417170
02/09/13 15:44
02/09/13 15:44
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Posts: 2,488
@Kartoffel :
Is your last shader update enought optimize if we could say in terms of speed ?
We can consider it as final and ready for projects ?
(personnaly i don't mind a lot and will use it as it works)

Last edited by ratchet; 02/09/13 15:44.
Re: Tron effects : [Re: ratchet] #417174
02/09/13 16:56
02/09/13 16:56
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Posts: 2,210
Bavaria, Germany
Originally Posted By: ratchet
@Kartoffel :
Is your last shader update enought optimize if we could say in terms of speed ?
We can consider it as final and ready for projects ?
(personnaly i don't mind a lot and will use it as it works)

Yes it can already be used for projects and it's already optimized.

But I've got 7 free days ( no school grin ) and I'm going to make some final adjustments and efficiency optimizations in the next one or two days and I will make it more userfriendly.


POTATO-MAN saves the day! - Random
Re: Tron effects : [Re: Kartoffel] #430329
09/26/13 21:30
09/26/13 21:30
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
C
Cristiano_Iost Offline
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Cristiano_Iost  Offline
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Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
This bloom shader works with .tga images ? How ?

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