I got into an argument the other day with an acquaintance that users of engines like 3D Gamestudio, Torque, and Unity will never make into the big leagues. (Companies like Electronic Arts, Epic, Bethesda Softworks, Atari, Sony, etc.) Without doubt, they use engines like Unreal, an engine costing only an $100, half the price of the starting 3D Gamestudio edition, Gamebryo, or their own stuff. I had to disagree with him. While independent programmers might never get hired by the big guys, these game engines can do wonders just like engines as Unreal. Its more about the talent, and creativity that lies within the programmers mind than the engine he uses.
Anyhow, while I am confident with what 3DGS can do, does anybody know if it is being used in the major publishing houses, and which ones?