I was wondering how you can maybe design a function that you can use to plug into a button definition that allows you to load into a new panel when the button is clicked. Thanks!
Last edited by Trepid; 10/09/1220:41.
Re: How can you design a button to load to a new panel
[Re: Trepid]
#408967 10/09/1221:0110/09/1221:01
Don't you have to make a function defining what that command does though? I had I create a function defining quit_program means to exit and another to load a level when clicking start