Gamestudio Links
Zorro Links
Newest Posts
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
4 registered members (degenerate_762, AbrahamR, AndrewAMD, ozgur), 667 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Disable Axis in A7 Physics #400014
04/24/12 20:27
04/24/12 20:27
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
C
Cristiano_Iost Offline OP
Newbie
Cristiano_Iost  Offline OP
Newbie
C

Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
How do I to disable the x or y axis in a7 physics ? Is possible ?

Re: Disable Axis in A7 Physics [Re: Cristiano_Iost] #400015
04/24/12 21:12
04/24/12 21:12
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
thats impossible


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Disable Axis in A7 Physics [Re: 3run] #401892
05/25/12 16:11
05/25/12 16:11
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
No, it´s not.
Look at ackphysX.h for these:

#define NX_BF_FROZEN_POS_X (1<<1) // Enable/disable freezing for this body/actor.
#define NX_BF_FROZEN_POS_Z (1<<2)
#define NX_BF_FROZEN_POS_Y (1<<3)


no science involved
Re: Disable Axis in A7 Physics [Re: fogman] #401897
05/25/12 17:07
05/25/12 17:07
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
A7.

Re: Disable Axis in A7 Physics [Re: Rei_Ayanami] #401900
05/25/12 17:34
05/25/12 17:34
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Many apologies. laugh

But maybe you can use some invisible walls to restrict the entities.
Depends on your project, of course.


no science involved

Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1